Commit History

Author SHA1 Message Date
  Michał W. Urbańczyk 2d61fab7e9 * Probably fixed #655. 14 years ago
  Michał W. Urbańczyk df062614d7 Fixed #260, improvement for #250. 14 years ago
  DjWarmonger b97988477e Optimization for terrain path. 14 years ago
  Michał W. Urbańczyk 2845123a0a A patch from zjarek ( #727 ) — refactoring of CTerrainRect::showPath. 14 years ago
  Michał W. Urbańczyk 617e1f962e New files for lib: 14 years ago
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 years ago
  Ivan Savenko 61af4c745e - recursive directory parser for LodHandler - for creature abilities and new main menu images 14 years ago
  Ivan Savenko 0f605256e9 - added new files to build system 14 years ago
  Michał W. Urbańczyk 95efcc7cb5 Fixed #305, #707, #708. 14 years ago
  mateuszb 0482195489 * bug 652 fixed 14 years ago
  mateuszb 5e0b0e49b2 * bug 392 fixed 14 years ago
  Michał W. Urbańczyk 4c9edd3f06 Many fixes around bonus system. Some basic propagation mechanism (not clever but works). 14 years ago
  Ivan Savenko 450ae1772c - Buttons optimization - less memory and CPU usage 14 years ago
  Ivan Savenko 2ff07fa66a - Next part of animation system: 14 years ago
  Michał W. Urbańczyk 401b364ad7 Partially functional artifact screen. 15 years ago
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done 15 years ago
  mateuszb b15deaa203 * more constTransitivePointers in GameInfo, separated client GUI classes from it, moved def handlers from CGDefInfo 15 years ago
  Michał W. Urbańczyk b15ac97c62 Half done refactoring of CHeroWindow. 15 years ago
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... 15 years ago
  Ivan Savenko 9e8d0651f6 - fix for #32 (b) 15 years ago
  mateuszb 9445e5b184 * small refactoring 15 years ago
  Ivan Savenko fd45cd0a6d - fix for #283 15 years ago
  Michał W. Urbańczyk 78f44dc648 Support for 16bpp displays. Possible optimizations. 15 years ago
  mateuszb 52319f5713 * CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved. 15 years ago
  Michał W. Urbańczyk fc4c496f99 Fixed #556. Version for dev build 0.81d 15 years ago
  Michał W. Urbańczyk dc936d5686 Fixed #543 and #547. Fixes for marketplace. Combined artifacts will again give bonuses from their constituents. 15 years ago
  Michał W. Urbańczyk ff078dc440 Fixed #522 (probably), #529, #540. 15 years ago
  mateuszb af52f308a2 * fixed #438 and crash on ZMM170S.DEF 15 years ago
  Michał W. Urbańczyk 88e1636250 Fixed #15, #224, #370, #516 15 years ago
  DjWarmonger 2ed69d3f4d Support for Cover of Darkness 15 years ago