alexvins
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2eb8263e51
Basic Configuration for bonus types
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12 年之前 |
mateuszb
|
dbec99ffc7
* PlayerColor and TeamID refactoring
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12 年之前 |
mateuszb
|
560315bc48
* SlotID refactoring
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12 年之前 |
mateuszb
|
9c1a117c1c
* refactoring
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12 年之前 |
mateuszb
|
86dc9386d6
* refactoring, including a generic solution for IDs
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12 年之前 |
mateuszb
|
f1c78e3260
* creature ID refactoring
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12 年之前 |
DjWarmonger
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1ef205e5f1
Various tweaks / enchancements to bonus mechanics
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12 年之前 |
mateuszb
|
8769f67c5d
* JsonReader can convert to enums
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12 年之前 |
mateuszb
|
ba3075317f
* proper bool serialization
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12 年之前 |
mateuszb
|
c4e03ef0de
* enum serialization/deserialization (si32 as basetype ought to be enough for anybody)
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12 年之前 |
alexvins
|
53b684180d
[refactor]
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12 年之前 |
alexvins
|
68e91ada1c
[refactor]
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12 年之前 |
Michał W. Urbańczyk
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95b866c131
* Further work on Battle AI. Now it is able to cast a number of offensive spells. Battle callback exposes more spell-casting info.
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13 年之前 |
Michał W. Urbańczyk
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62e63d45b1
Work in progress on BattleAI. Related changes:
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13 年之前 |
Michał W. Urbańczyk
|
830d94064e
Fixed #1056, #1057 and #1058.
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13 年之前 |
Michał W. Urbańczyk
|
d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 年之前 |
DjWarmonger
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9e0c9b4f49
Fixed #1042. Tweaks for Commander bonuses.
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13 年之前 |
Michał W. Urbańczyk
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d168f3eac2
* Implemented Moat functionality during siege (stops movement and deals dmg)
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13 年之前 |
Michał W. Urbańczyk
|
5449546447
Advanced work on support for Quicksand and Land Mine spells.
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13 年之前 |
DjWarmonger
|
25bdcd3cab
- Fixed wrong creature teleported
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13 年之前 |
Michał W. Urbańczyk
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7dc0d6878e
Rewritten battle obstacles. New file for lib: CObstacleInstance.cpp.
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13 年之前 |
DjWarmonger
|
96d198758c
- More commanders
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13 年之前 |
Michał W. Urbańczyk
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b874295b3a
Really fixed #918.
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13 年之前 |
Michał W. Urbańczyk
|
c61f536d8b
* fixed remaining parts of #760
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13 年之前 |
Michał W. Urbańczyk
|
a9af0da0ab
Rewritten handling mouse movement over hex and l-clicking hex into one procedure. That way the tooltip and cursor are always accurate, because they're set by the same routing that selects action. Having that logic duplicated in two methods was unmaintainable. [though the new one is still monstrous...] By the way fixed numerous issues, including:
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13 年之前 |
Michał W. Urbańczyk
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f2642cb62c
Added VCAI and EmptyAI to the VS solution. Removed from it GeniusAI.
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13 年之前 |
Michał W. Urbańczyk
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4baf4e13ed
* fixed #857 and #858
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13 年之前 |
Michał W. Urbańczyk
|
046e54563c
* fixed project files for RD configuration
|
14 年之前 |
beegee1
|
156aa6e4d9
* Updated class - file - handling
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14 年之前 |
beegee1
|
2f5d6f2684
* CHexField renamed to CBattleHex
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14 年之前 |