|  alexvins | 2eb8263e51
							
							Basic Configuration for bonus types | 12 年之前 | 
				
					
						|  Ivan Savenko | b5fcefe455
							
							- moved all system-specific handling of filesystem to VCMIDirs.cpp (new file) | 12 年之前 | 
				
					
						|  Ivan Savenko | f306d7bb70
							
							some changes towards editing H3 objects via mods. Should be stable, report if not. | 12 年之前 | 
				
					
						|  DjWarmonger | 5f4fb22f53
							
							Several fixes to combined artifacts added via mods. | 12 年之前 | 
				
					
						|  Michał W. Urbańczyk | ca4a34df7b
							
							Development build 0.91b. | 12 年之前 | 
				
					
						|  Michał W. Urbańczyk | d45a554fec
							
							Significant changes to saving system. Now both client and server store their lib part. | 12 年之前 | 
				
					
						|  mateuszb | 9e00090c42
							
							* refactoring, a few intriguing problems remain | 12 年之前 | 
				
					
						|  mateuszb | 9c1a117c1c
							
							* refactoring | 12 年之前 | 
				
					
						|  mateuszb | bda766b697
							
							* refactoring | 12 年之前 | 
				
					
						|  mateuszb | 86dc9386d6
							
							* refactoring, including a generic solution for IDs | 12 年之前 | 
				
					
						|  mateuszb | f1c78e3260
							
							* creature ID refactoring | 12 年之前 | 
				
					
						|  mateuszb | af5287c193
							
							* fixed opening custom campaign selection window | 12 年之前 | 
				
					
						|  alexvins | a9d458c8f4
							
							few more refactorings | 12 年之前 | 
				
					
						|  mateuszb | 25663ce7af
							
							* fixed vector<bool> serialization | 12 年之前 | 
				
					
						|  mateuszb | c4e03ef0de
							
							* enum serialization/deserialization (si32 as basetype ought to be enough for anybody) | 12 年之前 | 
				
					
						|  beegee1 | a4129f43f2
							
							- Correct handling of who manages which players(player count may differ from initial start options for a RMG map) - Fixed warning | 12 年之前 | 
				
					
						|  DjWarmonger | cf7108f075
							
							- Made sure that stack artifacts will not spawn when they are turned off | 12 年之前 | 
				
					
						|  DjWarmonger | fff7909958
							
							- Fix for hero specialties (creature type limiters) | 12 年之前 | 
				
					
						|  Ivan Savenko | 5deb499e7e
							
							Last breaking change into mod system (will explain on forum) | 12 年之前 | 
				
					
						|  DjWarmonger | a86b5c1e2e
							
							Artifacts can now have multiple types of bearers. Fixed problems with Commander arts impossible to wear. | 12 年之前 | 
				
					
						|  beegee1 | 0311e5e6f5
							
							- Added basic mock/test generation - Added stub for terrain editing | 12 年之前 | 
				
					
						|  alexvins | 4bc2fd5519
							
							[c::b] renamed map subfolder to workaround dependency tracking bug | 12 年之前 | 
				
					
						|  DjWarmonger | c0e09679f1
							
							- Mod artifacts can have components | 13 年之前 | 
				
					
						|  DjWarmonger | d50f9c8d34
							
							Moved combo artifacts to config file, they are now handled by string id. | 13 年之前 | 
				
					
						|  DjWarmonger | 743a0fc3f4
							
							Added string identifiers to artifacts. | 13 年之前 | 
				
					
						|  DjWarmonger | 99e7177d57
							
							Fixed unitialized ptrs in CArtifacts. | 13 年之前 | 
				
					
						|  Ivan Savenko | ffe8b99369
							
							- reorganized hero classes | 13 年之前 | 
				
					
						|  DjWarmonger | afe3f77a59
							
							Fixed Artifact parser. Check http://forum.vcmi.eu/viewtopic.php?p=7889#7889 for example mod. | 13 年之前 | 
				
					
						|  alexvins | a8175c13bd
							
							fix to prev. revision | 13 年之前 | 
				
					
						|  DjWarmonger | 62a281a665
							
							Complete parsing for new Artifacts. iconIndex needs to be handled. | 13 年之前 |