Commit History

Author SHA1 Message Date
  beegee1 2f5d6f2684 * CHexField renamed to CBattleHex 14 years ago
  beegee1 7f04ed990b Major refactoring. First part: BattleInterface 14 years ago
  Michał W. Urbańczyk b4144dc616 Callback jugglery, part 1. 14 years ago
  Ivan Savenko 407acce4c6 - gcc 4.5 / boost 1.46 compilation fixes 14 years ago
  mateuszb 13af78edca * unnecessary arguments removed 14 years ago
  mateuszb 1dd05788c9 * fixed #53 14 years ago
  Michał W. Urbańczyk 2f9ed138f6 Tactics more or less working (some improvements still needed, as proper updating battle GUI). 14 years ago
  Michał W. Urbańczyk a53ec23556 Stupid AI is capable of winning / losing battle. 15 years ago
  mateuszb 957f1764d7 * some progress in StupidAI 15 years ago
  mateuszb b3fd14b524 * splitted CGameState into general game state and battle game state 15 years ago
  Michał W. Urbańczyk 2cf6729eee Towards duel support. 15 years ago
  Michał W. Urbańczyk e677cd5b07 Merged r1880. 15 years ago
  mateuszb ad48681d91 * cleanup 15 years ago
  Michał W. Urbańczyk f020562570 Merged changes from trunk. 15 years ago
  Michał W. Urbańczyk 848a00bc6f Stacks #4 -> giving creatures still needs to be fixed. 15 years ago
  mateuszb efedb1a55a * minor cleanup 15 years ago
  Michał W. Urbańczyk 9250cc8adf Separated CStack and CStackInstance. 15 years ago
  DjWarmonger 695c862638 Support for creature damage bonus. 15 years ago
  Michał W. Urbańczyk a14606f32d New bonus system. Unified HeroBonus and StackFeature. Still early version, will need improvements and development. 15 years ago
  mateuszb ac7bc76b7b * implemented first aid kit including first aid secondary ability 15 years ago
  Michał W. Urbańczyk e6f31b7500 Compilation fixes for VC10. 15 years ago
  Michał W. Urbańczyk 01831e912a Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW. 16 years ago
  red1939 ed9b75b447 First part of reformatting the code, renaming variables, rewriting tricky part. Basically making the code more readable, maintainable and ready for further additions. 16 years ago
  mateuszb 1a08772bc8 * reading of creature banks' names 16 years ago
  mateuszb c8ac6cf914 * certain improvements for animations in battles 16 years ago
  mateuszb a4df8e8831 * partial support for arrow turrets 16 years ago
  mateuszb 49a142b92e * minor changes 16 years ago
  mateuszb 507597301f * new spells: resurrection, animate dead 16 years ago
  Michał W. Urbańczyk 310c369265 Fixed two possible block-ups in AI. Fixed possible problems with picking hero available to recruit (no more duplicates hopefully). 16 years ago
  mateuszb 1872c2d575 * new spell: cure 16 years ago