Histórico de Commits

Autor SHA1 Mensagem Data
  Andrii Danylchenko 2fc7cf02b0 tray notification for windows há 5 anos atrás
  Dmitry Orlov ea2931c6ea Fix: Get rid of 'Tile is not visible' error message há 3 anos atrás
  Dmitry Orlov 0427fa45dd Fix: Terrain description should be shown correctly há 4 anos atrás
  Dmitry Orlov 7cfd1fe0ca Fix: Captured town should not be duplicated on the UI há 4 anos atrás
  Dmitry Orlov 25d9ea1ddf Feature: Opposite Side Limiter há 4 anos atrás
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features há 7 anos atrás
  Andrii Danylchenko ade84699b0 found a bug in code where AI can change client gamestate directly causing sorting crash há 4 anos atrás
  John Bolton c61bae4060 Fixed RETURN_IF_BATTLE(). Undid disabled warnings. Fixed indentation. há 5 anos atrás
  John Bolton a05ae78e67 Fixed lots of warnings. há 5 anos atrás
  toneyisnow 1319175bdc Removed the create functions in the ColorShifter classes. há 5 anos atrás
  toneyisnow 8db638c054 Fix tiny space issue and remove reference of SDL.h há 5 anos atrás
  toneyisnow 0f3dabab9a Initialize the change: há 5 anos atrás
  Dydzio 492d6504b4 Fix all common victory/defeat crashes há 6 anos atrás
  Dydzio eb19806cf5 Fix dialog showing for losing player há 6 anos atrás
  Dydzio 54e6e42c46 Fix no player interface swap on being attacked há 6 anos atrás
  Dydzio d50add0246 Remove apparently useless code há 6 anos atrás
  Dydzio 2b6fe9298a Hackfix for campaigns há 6 anos atrás
  Dydzio 97869fc36f Fixed single map victory crash há 6 anos atrás
  Dydzio 57b687a094 Fix crash on portal teleport when it's 1st action in movement (#491) há 7 anos atrás
  Alexander Shishkin 75f8c8b29a Gui cleanup4 (#446) há 7 anos atrás
  Johannes 'josch' Schauer 5d487c09fe client/CPlayerInterface.cpp: initialize observerInDuelMode há 7 anos atrás
  Johannes 'josch' Schauer 337f22195c client/CPlayerInterface.cpp: remove unused variable há 7 anos atrás
  Henning Koehler 2ede3783dd Settings: savefrequency is now configurable in launcher há 7 anos atrás
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) há 7 anos atrás
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking há 7 anos atrás
  AlexVinS 03cfd2cb78 Do not use StackLocation in netpacks há 7 anos atrás
  AlexVinS 8cec07afbd Replaced CGHeroInstance and CGObjectInstance with ObjectInstanceID in NetPacks há 7 anos atrás
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) há 8 anos atrás
  Arseniy Shestakov fc0ab5b970 TerrainTileObject: store ambientSound for every object há 8 anos atrás
  Arseniy Shestakov f15cadc87b Implement configurable object sounds: ambient, visit and removal há 8 anos atrás