Frank Zago
							
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								e5203db83c
							
							In config file, for adventure map, replaced tilesWidth, tilesHeight, trimX and trimY with width and height. Let VCMI do the right calculations.
						 | 
						16 years ago | 
					
				
					
						
							
								   Frank Zago
							
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								96a34c30f0
							
							Center active hero on map. Added map grid. Fixed a visual artefact.
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						16 years ago | 
					
				
					
						
							
								   Frank Zago
							
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								1c2ac579d5
							
							The size of the frame around the map depends on the screen size, so compute it.
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						16 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								58c12e8d73
							
							Reshaped some code responsible for hero list / paths.
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						16 years ago | 
					
				
					
						
							
								   Frank Zago
							
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								c75bbc359e
							
							CSDL_Ext::alphaTransform does not need to return the modified surface.
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						16 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								cff70406f1
							
							* enter can be used to open window with selected hero/town
						 | 
						16 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
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								4581c30b20
							
							* VCMI won't try to calculate path when clicking terrain on the other map level then that of currently selected hero (caused hangs)
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						16 years ago | 
					
				
					
						
							
								   mateuszb
							
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								564c8ae839
							
							Common changes.
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						16 years ago | 
					
				
					
						
							
								   mateuszb
							
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								429b226517
							
							* moved a few files
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						16 years ago |