提交历史

作者 SHA1 备注 提交日期
  Michał W. Urbańczyk 307c20e7dc * fixed crash on clicking on the map frame 16 年之前
  mateuszb dce07fe1c9 * fixes for previous commit 16 年之前
  mateuszb e9c991a180 * compilation fixes (I didn't test everything, I hope it works) 16 年之前
  DjWarmonger 91b4212c5f Support for Magic Spring 16 年之前
  DjWarmonger 7c2b54844f Update for previous rev. Support for synchronous building demolition. 16 年之前
  DjWarmonger 1f92b2af2c Towns belonging to specific player will now allow only one capitol. Function triggers on InitObj and after siege. 16 年之前
  DjWarmonger b29ac50dcb 1.Support for cage of Warlord, Temple of Valhalla, Wall of Knowledge, Order of Fire 16 年之前
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c 16 年之前
  DjWarmonger 763571062d Utopia won't give same artifact twice. 16 年之前
  DjWarmonger 4c1c03cf37 Proper handling of bank names. 16 年之前
  mateuszb 1a08772bc8 * reading of creature banks' names 16 年之前
  mateuszb 320e3b9cde * small fixes for creature banks info 16 年之前
  DjWarmonger 7660e29751 Creature banks are now functional, however there are some glitches listed on our board. 16 年之前
  DjWarmonger df6a7d680e Creature banks display resonable info about gathered loot. 16 年之前
  Michał W. Urbańczyk 670a408fab Fixes for handling starting spells / spellbook. 16 年之前
  Michał W. Urbańczyk efb1049860 * fixed crashes with paths when fastly switching heroes 16 年之前
  OnionKnight 3d2ab9c753 * Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons. 16 年之前
  Michał W. Urbańczyk 956a87f264 * redone stack queue algorithm 16 年之前
  DjWarmonger 749d54f686 I don't have time this week to finish and test Creature Banks, so I submit what have been made so far. 16 年之前
  OnionKnight e60c6785a4 * Necromancy implemented. Not sure if they client/server communication is right, but it works. 16 年之前
  mateuszb 03b91b1ed7 * fixed reading of guards / granted creatures (for BankConfig) 16 年之前
  mateuszb fceeb05e16 * a bit of pathfinder interface redesign 16 年之前
  DjWarmonger af0cfe13a4 Fixed desync problem with Creature Banks and some other glitches. 16 年之前
  OnionKnight 5f2d6b5e4c Partial garrison support, battles are played out and the object gets flagged. 16 年之前
  OnionKnight a13d7fd595 * Added Blind to CCreatureHandler::getMindSpells() 16 年之前
  DjWarmonger 20ef4c0fb9 I managed to display battlefield in creature bank - before game crashed. 16 年之前
  DjWarmonger 82ddb607e6 1.blocked critical AI call 16 年之前
  mateuszb 543e3c6431 * one more fix for r1145 16 年之前
  mateuszb 226a8a8102 * minor fixes for #1145 16 年之前
  OnionKnight 7a45f707a0 * Giants/Titans now immune to Blind. 16 年之前