beegee1
							
						 | 
						
							
							
								a13d72b636
							
							- Fixed GCC warning
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b87897096c
							
							Filesystem handling is now more flexible
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								66d6aebe32
							
							Fixed all the issues with Quests, #828 and #1223.
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								e9d51a2670
							
							Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible.
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f82122d9be
							
							second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2b45e13c5c
							
							c++03 -> c++11 switch:
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4cc28d5e91
							
							compile fix
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								11bcc48cc3
							
							Version bump 0.92c. Fixed #1268. Split a few mehods from CGameState::init.
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								5328beb8e7
							
							- Fixed some bugs when starting a RMG map - Checks if there is a template for the chosen options(rejects if not) - Added a few templates for development(2 to 4 players, medium maps are supported) - Refactoring
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								be7c2bd07f
							
							CGHeroInstance* can be serialized over network even when hero has been defeated. Strongly typed hero type ID introduced.
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								3358a8efec
							
							- Added terrain & object selection classes - Added CComposedOperation - Refactored clear terrain, it is now an operation - Added rough support for updating terrain type if required
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b20f8fd3d4
							
							- fixed uninitialized access into modHander
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4db13ba845
							
							- proper destructors for handlers and lib objects
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c6cc6e6301
							
							Large changeset, first part of editing H3 objects via mods feature. Changes:
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								e8354908c3
							
							Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous  creature bank issues: #955, #1053, #1063, #1191. Needs testing.
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								03c2aa9153
							
							- Refactored CMapEditManager(added structure for undo functionality) - Refactored CMap(terrain pointer is private, safe access via getTile)
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								feea589648
							
							- Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								c10266ed97
							
							- Reduced complexity to use the CMapGenerator(simpler interface) - Removed h3m.txt and tchar_amigaos4.h
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								f10ba48c77
							
							- Fully integrated new logging API(ERM, Editor, missing parts) - Removed old logger
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								c7c2686379
							
							- Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets
						 | 
						12 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								ee51c5beb5
							
							- Renamed /lib subfolders to lowercase
						 | 
						12 years ago | 
					
				
					
						
							
								   alexvins
							
						 | 
						
							
							
								2eb8263e51
							
							Basic Configuration for bonus types
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b4e54f76ea
							
							- split heroes.json in manner similar to creatures\factions
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								dbec99ffc7
							
							* PlayerColor and TeamID refactoring
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f306d7bb70
							
							some changes towards editing H3 objects via mods. Should be stable, report if not.
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								74ac44662c
							
							- a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								d45a554fec
							
							Significant changes to saving system. Now both client and server store their lib part.
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								560315bc48
							
							* SlotID refactoring
						 | 
						12 years ago | 
					
				
					
						
							
								   mateuszb
							
						 | 
						
							
							
								9e00090c42
							
							* refactoring, a few intriguing problems remain
						 | 
						12 years ago | 
					
				
					
						
							
								   alexvins
							
						 | 
						
							
							
								ceea466f54
							
							[refactor] spell handling
						 | 
						12 years ago |