Historique des commits

Auteur SHA1 Message Date
  ArseniyShestakov 2276af70dc PreGame: avoid crashing on random map options il y a 10 ans
  DjWarmonger 1389ae0ea3 Fix Travis build il y a 10 ans
  DjWarmonger c6f714db9c Fixed generation of CPU teams. il y a 10 ans
  DjWarmonger 6890ae9f02 - Fixed improper use of playersCount. Now RMG can generate maps up to 8 players, with CPU players only as well. il y a 10 ans
  DjWarmonger ca7fe822eb Removed treacherous randomized constructor. il y a 11 ans
  DjWarmonger 62e9f13b08 - Implemented guard generation formula following this post http://forum.vcmi.eu/viewtopic.php?p=12426&sid=09f5fac8992dc880eb6a720615787ca0#12426 il y a 11 ans
  DjWarmonger eae7e5c51f Rolled back some incorrect values. il y a 11 ans
  DjWarmonger 1e1dce20a8 Something that compiles, but crashes when launching RMG map. il y a 11 ans
  beegee1 fe1b16a7ec Some preparation towards mantis #1743: il y a 11 ans
  beegee1 1ac328635a - Added handler classes CRmgTemplateStorage and CTerrainViewPatternConfig to LibClasses il y a 12 ans
  beegee1 feea589648 - Bug-fixing for last commit - Moved CMapGenOptions to CMapGenerator il y a 12 ans
  beegee1 44bde4a1d3 - Fixed indentation for various files, sorry... il y a 12 ans
  beegee1 c10266ed97 - Reduced complexity to use the CMapGenerator(simpler interface) - Removed h3m.txt and tchar_amigaos4.h il y a 12 ans
  beegee1 ee51c5beb5 - Renamed /lib subfolders to lowercase il y a 12 ans