Commit Verlauf

Autor SHA1 Nachricht Datum
  DjWarmonger cc452bdfa9 Improved road routing so they can go under any passable object. vor 9 Jahren
  DjWarmonger f78b524731 - Remove obstacle in front of player-owned towns vor 9 Jahren
  DjWarmonger e37c35e439 Zone guard will cause object be placed as far away from it as possible in both zones. vor 9 Jahren
  DjWarmonger 4102546977 Corrected road generation - they will be straight whenever possible. vor 9 Jahren
  AlexVinS 609c6f81bd Fixed a few CWE-457 vor 9 Jahren
  Vadim Markovtsev c696746017 Fix some compilation warnings vor 9 Jahren
  Arseniy Shestakov 452e28d183 Remove some useless includes found by cppclean vor 9 Jahren
  DjWarmonger dea39b8497 Complete solution for Subterranean Gate placement. vor 9 Jahren
  DjWarmonger 7600f8cf08 Quick fix - stop spawning Subterranean Gates at the edge of the map. vor 9 Jahren
  DjWarmonger f995756973 First part of Subterranean Gates rework. Fixes #http://bugs.vcmi.eu/view.php?id=2450 vor 9 Jahren
  DjWarmonger 8186fcae99 Removed some legacy code, work in progress. vor 9 Jahren
  DjWarmonger 2bffd4e5c1 Moar optimization! vor 9 Jahren
  DjWarmonger 7f0b852449 Huge optimization based on profiling - cut generation time by almost half (Jebus XL+U). vor 9 Jahren
  AlexVinS 57e588cba1 attempt to fix travis build vor 9 Jahren
  DjWarmonger 5a1383fea8 Correct implementation for previous fix. vor 9 Jahren
  DjWarmonger d9556332e1 Hopefully fixed zone guards misplaced due to paths connecting at acute angles. vor 9 Jahren
  DjWarmonger f139b70279 Changed Subterranean Gate placement algorithm - now they are meant to be equidistant from both zone centers. vor 9 Jahren
  DjWarmonger a66893af28 Fixed bug with Subterranean Gates: vor 9 Jahren
  AlexVinS 0c21efb202 Start integration of map format into engine vor 9 Jahren
  AlexVinS 89d986fc6a Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 vor 9 Jahren
  DjWarmonger 8c5f93dd8f Little refactoring for object placement. vor 9 Jahren
  AlexVinS 2d5a366e6c Implemented (basic) object construction and placement vor 10 Jahren
  Ivan Savenko faa7cbff18 Fixed gcc/clang warnings vor 10 Jahren
  DjWarmonger 6b45f323ea Fixed logic regression from previous commit. vor 10 Jahren
  DjWarmonger 237d3f2624 Refactoring: random spells vor 10 Jahren
  DjWarmonger 927dfa5565 Added correct connections for Subterranean Gates vor 10 Jahren
  DjWarmonger 55c1a7eade Clear unused tiles to make more space for roads. vor 10 Jahren
  DjWarmonger a68b58d969 - Use straight paths for some connections vor 10 Jahren
  DjWarmonger c6f714db9c Fixed generation of CPU teams. vor 10 Jahren
  DjWarmonger 6890ae9f02 - Fixed improper use of playersCount. Now RMG can generate maps up to 8 players, with CPU players only as well. vor 10 Jahren