Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 10ad0fc760 Split CHeroHandler.cpp/.h into 1 file per class hai 1 ano
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's hai 1 ano
  Ivan Savenko 4aa73b40c9 Split CTownHandler into smaller chunks hai 1 ano
  Ivan Savenko 0d427980bc Entities are now non-copyable hai 1 ano
  Ivan Savenko b88a8da4e8 Split off some netpack structures into separate files %!s(int64=2) %!d(string=hai) anos
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 823ffa7a07 Always use ResourcePath for referencing images and animations %!s(int64=2) %!d(string=hai) anos
  Konstantin d8a237ba46 vcmi: add getTrigger method to obstacles %!s(int64=2) %!d(string=hai) anos
  Konstantin 179cee3e88 vcmi: add obstacle animation helper functions %!s(int64=2) %!d(string=hai) anos
  Konstantin eff41f66ed vcmi: now obstacles can have disappearing anim %!s(int64=2) %!d(string=hai) anos
  Konstantin aab5b47038 vcmi: setup moats using MoatAbility %!s(int64=2) %!d(string=hai) anos
  Konstantin 1100bc7a5b obstacle: remove trigger animation and sound %!s(int64=2) %!d(string=hai) anos
  Konstantin db428faeeb vcmi: allow obstacles to store another spells %!s(int64=2) %!d(string=hai) anos
  Konstantin 57c35f39ca WIP: Moat placer %!s(int64=2) %!d(string=hai) anos
  Konstantin 93c2bbf9ab vcmi: modernize lib/battle %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 52fc5b3c39 Exploded mines now send ACTIVATE flag to client to play effect %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e791323502 Implemented placement sound for obstacles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5094fab4d9 Refactoring of spell animations, multiple fixes for spell visuals %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) %!s(int64=3) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  Toney Sui dca5d86e7a Fix bug: LandMine is not exploding to enemies. (#630) %!s(int64=5) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  Dydzio ef2ff0c752 Precompiled header path also needs fix %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 2ce02202c1 Fix more includes and move SideInBattle / SiegeInfo into battle %!s(int64=8) %!d(string=hai) anos
  FeniksFire 8ccdda6d2d Improve formatting, update other config information about includes. %!s(int64=8) %!d(string=hai) anos
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. %!s(int64=8) %!d(string=hai) anos