Ivan Savenko
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2b45e13c5c
c++03 -> c++11 switch:
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12 年之前 |
Michał W. Urbańczyk
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17403b544c
Various fixes for quick combat.
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12 年之前 |
Michał W. Urbańczyk
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4a0587d500
More work on auto-fight.
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12 年之前 |
Michał W. Urbańczyk
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2be2143844
Game interfaces can register another interfaces to receive info on game events.
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12 年之前 |
Michał W. Urbańczyk
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254f194220
Some very early work towards autofight feature.
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12 年之前 |
Michał W. Urbańczyk
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f95e6c233b
It is possible to set on visit query that object is to be removed after visit is over.
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12 年之前 |
Michał W. Urbańczyk
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5c2473d436
Support for saving/loading in player interfaces, including VCAI.
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12 年之前 |
Michał W. Urbańczyk
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e8354908c3
Big change: Introduced new mechanism to handle queries. It should not cause any visible changes ATM apart from fixing several long-standing bugs realted to handling post-visit/battle/levelup callback, including infamous creature bank issues: #955, #1053, #1063, #1191. Needs testing.
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12 年之前 |
mateuszb
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dbec99ffc7
* PlayerColor and TeamID refactoring
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12 年之前 |
mateuszb
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602827d1ae
* MSVC compilation fixes
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12 年之前 |
Michał W. Urbańczyk
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d45a554fec
Significant changes to saving system. Now both client and server store their lib part.
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12 年之前 |
mateuszb
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9e00090c42
* refactoring, a few intriguing problems remain
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12 年之前 |
mateuszb
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bda766b697
* refactoring
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12 年之前 |
mateuszb
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86dc9386d6
* refactoring, including a generic solution for IDs
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12 年之前 |
mateuszb
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0003d30991
* refactoring
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12 年之前 |
mateuszb
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9dd60b6dbe
* refactoring
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12 年之前 |
mateuszb
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af5287c193
* fixed opening custom campaign selection window
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12 年之前 |
mateuszb
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25663ce7af
* fixed vector<bool> serialization
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12 年之前 |
mateuszb
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8769f67c5d
* JsonReader can convert to enums
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12 年之前 |
mateuszb
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8e3de98059
* restoring campaign features
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13 年之前 |
Michał W. Urbańczyk
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d390113c23
* New files for lib: CBattleCallback.cpp and CBattleCallback.h
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13 年之前 |
Michał W. Urbańczyk
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722ec55384
Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes.
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13 年之前 |
Michał W. Urbańczyk
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13f26fc3cb
* Client is able to await for answers for multiple queries at the same time
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13 年之前 |
DjWarmonger
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88e9dec974
Fixed Thieves Guild window showing for all players.
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13 年之前 |
Michał W. Urbańczyk
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d0e259864e
* Replaced boost::shared_ptr with std::shared_ptr.
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13 年之前 |
beegee1
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2f5d6f2684
* CHexField renamed to CBattleHex
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14 年之前 |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 年之前 |
ori.bar
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ebacb433fe
auto_ptr -> shared_ptr see http://gcc.gnu.org/onlinedocs/libstdc++/manual/auto_ptr.html
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14 年之前 |
Michał W. Urbańczyk
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8b7a2f179c
* Server will strictly require answering the queries before taking any actions. Let me know, if this causes any freezes.
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14 年之前 |
Michał W. Urbańczyk
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6b9e64de91
Lazy updates of hero paths.
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14 年之前 |