تاریخچه Commit ها

نویسنده SHA1 پیام تاریخ
  Macron1Robot 8ec7a9b919 Moved "max heroes on map per player", "max heroes available for player" to "defaultMods.json" 11 سال پیش
  Macron1Robot 907caedb13 Added "produce" section in "building" structure. Changed dailyIncome. 11 سال پیش
  Macron1Robot b7b890acff Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day 11 سال پیش
  alexvins 9cac0af7be [Spells] More spell related refactoring 11 سال پیش
  alexvins 4203d69525 Part 2 of new spell configuration 11 سال پیش
  Ivan Savenko fb5c9fc972 - creatures availability tests no longer check for built buildings. 11 سال پیش
  Ivan Savenko 5de70ba235 Minor fixes: 12 سال پیش
  Ivan Savenko b1e638d1af More fixes: 12 سال پیش
  DjWarmonger b3b523b768 Compile fixes for MVS. 12 سال پیش
  Ivan Savenko ee1b0459e6 Extended building dependencies: 12 سال پیش
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur 12 سال پیش
  Ivan Savenko f838cceddd - fixes Inferno Castle Gate 12 سال پیش
  Ivan Savenko 6bee105d7d Some refactoring of text display widgets: 12 سال پیش
  Michał W. Urbańczyk e9d51a2670 Fixed issue that allowed to build multiple boats in town. Renamed state() to sth more sensible. 12 سال پیش
  Michał W. Urbańczyk a1f545792b Compile fixes specific for VS 2012" 12 سال پیش
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported 12 سال پیش
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 سال پیش
  Michał W. Urbańczyk 17403b544c Various fixes for quick combat. 12 سال پیش
  Michał W. Urbańczyk 06f0a29b31 Compile fixes for gcc, as per http://forum.vcmi.eu/viewtopic.php?p=9638#9638 12 سال پیش
  Ivan Savenko 0c5a717e08 - fixed crash in town after loading #1291 + extra check just in case. 12 سال پیش
  Ivan Savenko 4724ccbb45 - fixes #1276 12 سال پیش
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. 12 سال پیش
  Ivan Savenko 8be801a6dc - CMappedFileLoader class to remap WoG files to h3 names 12 سال پیش
  Ivan Savenko c6cc6e6301 Large changeset, first part of editing H3 objects via mods feature. Changes: 12 سال پیش
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets 12 سال پیش
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui 12 سال پیش
  Ivan Savenko 655ade9a00 - vcmi will not crash if building selection area is smaller than def 12 سال پیش
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 سال پیش
  Ivan Savenko 74ac44662c - a bit less memory usage during compilation with gcc, new file - RegisterTypes.cpp 12 سال پیش
  mateuszb 9e00090c42 * refactoring, a few intriguing problems remain 12 سال پیش