AlexVinS
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32c15a8266
Extract fps counter drawing
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10 years ago |
AlexVinS
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cc669b0ae7
Move gui locking to GUIHandler
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10 years ago |
AlexVinS
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dca1e28bc1
SDL1 wipe, part 1. Untested.
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10 years ago |
DjWarmonger
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8820bc05a9
MSVS compiler doesn't allow default arguments for Lambdas.
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10 years ago |
DjWarmonger
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ec879046ca
Merge pull request #93 from ArseniyShestakov/feature/pathfindingTeleports
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10 years ago |
ArseniyShestakov
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5233b60243
CPlayerInterface: all new code for automatic teleport usage
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10 years ago |
AlexVinS
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f4c683cd5e
Move VievXXX logic to server side (except expert ViewEarth)
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10 years ago |
AlexVinS
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f6e83685e7
Initial implementation of VIEW_AIR & VIEW_EARTH
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10 years ago |
AlexVinS
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685deddac1
Start spell-relatet files reorganisation
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10 years ago |
Fay
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9034a9d873
Fixed crashes due to invalid ptrs during advmap objects fadeout;
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10 years ago |
DjWarmonger
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2a082e6c21
Merge pull request #84 from Fayth/test/advMapFading
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10 years ago |
DjWarmonger
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5d1fbedf85
Merge pull request #91 from Fayth/fix-advmap-restoring
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10 years ago |
Fay
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116e1d62a1
Makes player interface recreate advmap instead of reusing existing instance;
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10 years ago |
AlexVinS
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c46999bcb8
Conurrency related tweaks. Crashes in renderFrame should be fixed, but synchronization is still not perfect
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10 years ago |
Fay
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485a8b5c9a
Fixed updating camera position after teleportation (gate/teleport/spells);
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10 years ago |
Fay
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5e78a3147a
Abstracted fading into separate class;
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10 years ago |
Fay
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e64c08df27
Initial;
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10 years ago |
Fay
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8adc209366
Fixed setting adventure map underground button state after game load;
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10 years ago |
Fay
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4b248c2762
World view impl -- initial;
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10 years ago |
AlexVinS
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eebf65e88f
Merge branch 'develop' into SpellsRefactoring4
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10 years ago |
AlexVinS
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3bca68fd2d
Initial refactoring
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10 years ago |
AlexVinS
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65ed0ec356
Trying to fix random freeze
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11 years ago |
AlexVinS
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d94f15bdf4
Added configurable animation for SPELL_LIKE_ATTACK
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11 years ago |
AlexVinS
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f1ab328a09
Cleanup
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11 years ago |
DjWarmonger
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c094e70784
Replaced legacy sprintf with boost::format.
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11 years ago |
KroArtem
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e73c60740c
corrected text in vcmibuilder, corrected errors and warnings from cppcheck
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11 years ago |
Patrick Simmons
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41da0ad2e6
multiplayerload changes (committing so I can revert...)
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11 years ago |
AlexVinS
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66b022f93e
initializer lists part1
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11 years ago |
Ivan Savenko
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6aef70eca1
Fixed animation order in lucky attacks. May fix 1891.
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11 years ago |
Ivan Savenko
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6c0c03d74b
Refactoing of pathfinder <-> client/AI interaction to remove dependency on selected hero
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11 years ago |