Konstantin
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86f5d6de69
vcmi: modernize headers
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2 years ago |
Ivan Savenko
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2e69a4769d
Implemented framerate limit option (not available in UI)
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2 years ago |
Ivan Savenko
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b57a07b10f
Restored ambient sounds functionality
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2 years ago |
Ivan Savenko
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7c58a46279
Removed some instances of access to `screen` surface
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2 years ago |
Ivan Savenko
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b1821d4442
Removed some SDL access from non-SDL code
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2 years ago |
Ivan Savenko
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e1bd0d2a04
API for custom events no longer requires SDL access
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2 years ago |
Ivan Savenko
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860fe43131
Merged two mouse button enums
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2 years ago |
Ivan Savenko
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6669ffd4b3
Moved input-related code from SDL_Extensions to GuiHandler
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2 years ago |
Ivan Savenko
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214fc19e74
CIntObject now receives mouse position as point instead of SDL event
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2 years ago |
Ivan Savenko
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9c3030603d
Removed most SDL includes from headers, removed SDL int's
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2 years ago |
Ivan Savenko
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57ee9a9bf3
Merge vcmi/beta into vcmi/develop
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2 years ago |
Ivan Savenko
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50a0fc4fb2
Removed pointer to current SDL_Event from GuiHandler
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2 years ago |
Ivan Savenko
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9be38780cd
Removed remaining parts of Geomeotries.h/cpp
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2 years ago |
Ivan Savenko
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ee7a573cb8
Refactoring of SDL API usage:
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2 years ago |
Andrii Danylchenko
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6c843bce0b
SDL relative pointer for android
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2 years ago |
Andrii Danylchenko
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c24b89fe06
2 finger rclick block adwmap scrolling and disable for iOS
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2 years ago |
nordsoft
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521328addd
Adding macros for targeted object binding
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2 years ago |
Ivan Savenko
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7a6ad671ab
Separated battle control panel into new class, refactoring of
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3 years ago |
Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
Andrii Danylchenko
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1128abc593
Fix hero movement animation
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3 years ago |
KasyanDiGris
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fa5a14e2d8
Stabilize vcmi (#488)
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7 years ago |
Alexander Shishkin
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75f8c8b29a
Gui cleanup4 (#446)
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7 years ago |
Alexander Shishkin
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5c09f751b3
Gui cleanup3 - UI refactoring to use smart pointers (#440)
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7 years ago |
Arseniy Shestakov
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ac66fc7f42
Full rework of pre-game interface and networking
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7 years ago |
FeniksFire
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f2b7c85811
Adding object construction macro with parameter
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8 years ago |
Arseniy Shestakov
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494872937a
CGuiHandler: use std:atomic to sync breaks in event handling
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8 years ago |
Arseniy Shestakov
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cd98dd0b89
CGuiHandler: make terminate_cond non-static
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8 years ago |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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8 years ago |
Fay
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65e88639a3
Minor: code format;
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8 years ago |
Fay
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02fa478bfb
Refactor: unified logic for notyfing CIntObjs about left/right mouse click events;
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8 years ago |