Ivan Savenko
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0403626c93
Fix excessive calls of steady_timer::async_wait
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vor 1 Jahr |
Ivan Savenko
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67604e1e01
Reapply "Simple implementation of heartbeat package"
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vor 1 Jahr |
Ivan Savenko
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4c3aac8f19
Use async_write to prevent locks if receiver is too slow
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vor 1 Jahr |
Ivan Savenko
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66e2e13ba1
Add few more safety checks to network connection logic
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vor 1 Jahr |
Ivan Savenko
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ede92c1a9c
Revert "Simple implementation of heartbeat package"
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vor 1 Jahr |
Ivan Savenko
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5f344e410a
Simple implementation of heartbeat package
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vor 1 Jahr |
Ivan Savenko
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526ac9807b
Enabled 'keepalive' option to detect dead connections
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vor 1 Jahr |
Andrey Filipenkov
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006ec227ce
[iOS] fix crash on starting game
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vor 1 Jahr |
Ivan Savenko
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6901945b6e
Fix possible thread race on sending packet from two threads
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vor 1 Jahr |
Ivan Savenko
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779625415f
Guard against concurrent writes on same asio::socket instance
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vor 1 Jahr |
Ivan Savenko
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f620a07389
Add protocol validation
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vor 1 Jahr |
Ivan Savenko
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d4bedd8d8d
Fixed handling of match server crash
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vor 1 Jahr |
Ivan Savenko
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7dee24edae
Cleanup
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vor 1 Jahr |
Ivan Savenko
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f97ffd8e9a
Better handling of disconnects, code cleanup
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vor 1 Jahr |
Ivan Savenko
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29c0989849
Use std::byte to manage network data
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vor 1 Jahr |
Ivan Savenko
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388ca6e776
Added list of active accounts and rooms to UI. Added room creation logic
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vor 1 Jahr |
Ivan Savenko
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baa73f5433
Code cleanup
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vor 1 Jahr |
Ivan Savenko
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80e960bc8e
Finalized new TCP networking API
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vor 1 Jahr |
Ivan Savenko
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22f0ca67c6
Fix connection to game lobby & map load
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vor 1 Jahr |
Ivan Savenko
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f10b6df989
Implemented messages sending and storing in database
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vor 1 Jahr |
Ivan Savenko
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dff9cf39c0
Implemented connection handling
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vor 1 Jahr |
Ivan Savenko
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c2c43602ea
Initial version of global lobby server available in client
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vor 1 Jahr |