Histórico de commits

Autor SHA1 Mensagem Data
  Ivan Savenko bab5922951 Spells can now define color muxer effect (e.g. Bloodlust & Petrify) 3 anos atrás
  Ivan Savenko 41b87088d5 Color muxer effects can now be (partially) configured by user. 3 anos atrás
  Ivan Savenko b423b3fa6b Fix dragon breath & fire shield 3 anos atrás
  Ivan Savenko 541d98143b Renamed BattleControlPanel -> BattleWindow 3 anos atrás
  Ivan Savenko c835a84051 Moved all GUI handling from BattleInterface to BattleControlPanel 3 anos atrás
  Ivan Savenko a57eec23e6 Refactoring of setBattleCursor & fromWhichHexAttack methods 3 anos atrás
  Ivan Savenko e2cc73d67b Fix fire shield sounds 3 anos atrás
  Ivan Savenko 16c4851d3b Animated cursor for spell selection, removed hardcoded cursor ID's 3 anos atrás
  Ivan Savenko e9e549148d Implemented teleportation animation effect 3 anos atrás
  Ivan Savenko 45aa841fb6 Stack reversing logic now matches H3 3 anos atrás
  Ivan Savenko 52fc5b3c39 Exploded mines now send ACTIVATE flag to client to play effect 3 anos atrás
  Ivan Savenko deffba01b9 All battle effects are now fully client sided 3 anos atrás
  Ivan Savenko 70eac47f08 Fixes #1051, #1042 - highlight creatures that will be affected by spell 3 anos atrás
  Ivan Savenko 9e5f72166b Fix animation ordering for moving with rotation 3 anos atrás
  Ivan Savenko 6c04581655 Fix stack rendering order during movement 3 anos atrás
  Ivan Savenko 733f21f8dc Petrify will freeze stack animations 3 anos atrás
  Ivan Savenko 864990db13 Implemented Bloodlust & Petrification effect 3 anos atrás
  Ivan Savenko 7e35a96055 Changed ColorPutter in preparation for Bloodlust & Petrify effects 3 anos atrás
  Ivan Savenko 7857668158 Implemented group attack animations for dragons/Hydras/etc 3 anos atrás
  Ivan Savenko fb3a08e0a6 Added fading animation for fade-in effect for summons 3 anos atrás
  Ivan Savenko c172e3c8e0 Cleaned up BattleAnimationClasses file 3 anos atrás
  Ivan Savenko 776d00d901 Cleaned up UI blocking conditions 3 anos atrás
  Ivan Savenko 2148b76911 Fix lambda captures lifetime 3 anos atrás
  Ivan Savenko 60a00b450e Multiple fixes & improvements to animation ordering 3 anos atrás
  Ivan Savenko 0020d76d1d Introduced animation phases for beter ordering of visuals in battles 3 anos atrás
  Ivan Savenko c79634b6a7 Moved all animation ordering logic to callers 3 anos atrás
  Ivan Savenko e750bd2713 Reverse death animation for resurrection spells 3 anos atrás
  Ivan Savenko 1dea1854ae Moved battle animation enum's into new file 3 anos atrás
  Ivan Savenko 99e5569ab5 Changes according to review 3 anos atrás
  Ivan Savenko 264f5c91e8 Applied suggestions from review 3 anos atrás