Историја ревизија

Аутор SHA1 Порука Датум
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis пре 5 месеци
  Ivan Savenko 63d00b080e Removed pointer to army from StackInstance пре 7 месеци
  Ivan Savenko 2f149b59ca Fix unit spellcasting when defending in a hotseat pvp battle пре 6 месеци
  Ivan Savenko 645b95ba02 Renamed `LibClasses * VLC` to `GameLibrary * LIBRARY` пре 8 месеци
  Ivan Savenko 156de5b17e Added GameInstance class пре 8 месеци
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable пре 8 месеци
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class пре 8 месеци
  Ivan Savenko cacceda950 Renamed CGuiHandler to GameEngine пре 8 месеци
  MichalZr6 ecdd394bb1 Use BattleHex as const ref wherever possible пре 9 месеци
  MichalZr6 dbe82b94f6 Changes following review: пре 9 месеци
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes пре 1 година
  Ivan Savenko 95a07ee5cb Use bonus system cache whenever possible пре 10 месеци
  Dydzio 1e9d089fd8 Fix shooting being priority action for dead creature hexes with targeting empty hexes enabled пре 10 месеци
  Dydzio 50b412b35b Better handling of default cursor action for SPELL_LIKE_ATTACK пре 1 година
  Dydzio dc56047661 Add hex highlight for SPELL_LIKE_ATTACK in casting mode & minor cleanup пре 1 година
  Dydzio bb69ab1a1a Fix assert and condition for counting spell hexes пре 1 година
  Dydzio 1a2d349267 Initial unconditionally working version пре 1 година
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's пре 1 година
  Ivan Savenko b7391f49f6 Merge branch 'vcmi/master' into 'vcmi/develop' пре 1 година
  Ivan Savenko 434a2fb0fb Explicitly specify to use ranged or melee attack for damage estimation пре 1 година
  Ivan Savenko 1aa391fdf8 Split CGeneralTextHandler file into 1 file per class form пре 1 година
  Dydzio 6119898932 Add some useful comments пре 1 година
  Dydzio 3836f132d3 Fix alternative actions to support more than 2 actions + simplify logic пре 1 година
  Ivan Savenko 278e8ac65e Do not show preview for ranged retaliation - not implemented in lib пре 1 година
  Ivan Savenko d094a17298 Added simple damage preview for retaliations пре 1 година
  Ivan Savenko a9866bb5c6 Added RandomGeneratorUtil::nextItemWeighted convenience method пре 1 година
  Ivan Savenko 24d25730ad Changed checks for null with checks for hasValue пре 1 година
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter пре 1 година
  Ivan Savenko 85de3143ff Fixed Genie spellcasting logic to account for spell immunities пре 1 година
  Ivan Savenko e21e3f8386 Do not display "Spell Cancelled" message on right-click when no stack is пре 1 година