Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko c79634b6a7 Moved all animation ordering logic to callers %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko c855823528 Renamed files in client/battle to match new names of classes %!s(int64=2) %!d(string=hai) anos
  SoundSSGood 6e5932c016 Apply suggested changes next part %!s(int64=3) %!d(string=hai) anos
  SoundSSGood ad47a7573c Code style. Typo. Code clean up. %!s(int64=3) %!d(string=hai) anos
  SoundSSGood 3a3b559a0b attempt to fix the build %!s(int64=3) %!d(string=hai) anos
  SoundSSGood 203c54e956 BulkMoveArtifacts structure optimization %!s(int64=3) %!d(string=hai) anos
  SoundSSGood 0032947735 regression fixed. Artifact assemble dialog shows multiple times. %!s(int64=3) %!d(string=hai) anos
  SoundSSGood 95ab343116 Net Packs BulkMoveArtifacts structure and BulkMoveArtifacts::applyCl %!s(int64=3) %!d(string=hai) anos
  nordsoft 297f518eb0 Code review tweaks %!s(int64=3) %!d(string=hai) anos
  nordsoft ea49b8cf40 Cleanup code %!s(int64=3) %!d(string=hai) anos
  nordsoft 16e185343a Add host commands to control game %!s(int64=3) %!d(string=hai) anos
  nordsoft 895ec2d302 Make console available during other players' turn %!s(int64=3) %!d(string=hai) anos
  nordsoft 3ff38b84a2 Support hotseat over multiplier %!s(int64=3) %!d(string=hai) anos
  nordsoft a9ad583158 Restore AI controlled player for client disconnection %!s(int64=3) %!d(string=hai) anos
  nordsoft 722acb2a1d Reconnection works %!s(int64=3) %!d(string=hai) anos
  nordsoft 16a5414247 Reconnection partially works %!s(int64=3) %!d(string=hai) anos
  nordsoft b91bb41a80 One step forward %!s(int64=3) %!d(string=hai) anos
  nordsoft 512cf014aa Freeze current state %!s(int64=3) %!d(string=hai) anos
  nordsoft f4b7cf8196 Transfer player ownership to AI %!s(int64=3) %!d(string=hai) anos
  Dmitry Orlov ea2931c6ea Fix: Get rid of 'Tile is not visible' error message %!s(int64=3) %!d(string=hai) anos
  Dmitry Orlov 8cae3398ba Feature: Army Management Shortcuts should work as in HD+ Mod %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 25d9ea1ddf Feature: Opposite Side Limiter %!s(int64=4) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  Dydzio 9f3d718e3b Allow AI to be aware of invisible heroes deletion %!s(int64=7) %!d(string=hai) anos
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) %!s(int64=7) %!d(string=hai) anos
  Arseniy Shestakov ac66fc7f42 Full rework of pre-game interface and networking %!s(int64=7) %!d(string=hai) anos
  AlexVinS df0aa2f69c Removes excess assertion in HeroVisit::applyCl %!s(int64=7) %!d(string=hai) anos
  AlexVinS 03cfd2cb78 Do not use StackLocation in netpacks %!s(int64=7) %!d(string=hai) anos
  AlexVinS 8cec07afbd Replaced CGHeroInstance and CGObjectInstance with ObjectInstanceID in NetPacks %!s(int64=7) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos