Commit History

Autor SHA1 Mensaxe Data
  SoundSSGood a1dbbe2d86 redraw optimization %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko f8c1c46562 removed CAdvMapInt::handleRightClick method %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 7c58a46279 Removed some instances of access to `screen` surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 108a42e4ba Reorganized includes for new layout. New class - IImageLoader %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ee7a573cb8 Refactoring of SDL API usage: %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 05a1d7c6e3 All text for factions/towns/building are passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e22f6283c2 Secondary skills strings are now passed through translator %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bdb8e0ee5c Introduced string identifiers for H3 texts, still WIP %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d29c9d6445 Fortify CLabel interface to prevent unchecked access %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0cae259f53 Most of rendering in BattleInt is done via canvas %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov 72feb538ce add explicit null pointer checks %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov a320af837d fix includes in client subdirectories %!s(int64=3) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  KasyanDiGris fa5a14e2d8 Stabilize vcmi (#488) %!s(int64=7) %!d(string=hai) anos
  Alexander Shishkin 5c09f751b3 Gui cleanup3 - UI refactoring to use smart pointers (#440) %!s(int64=7) %!d(string=hai) anos
  AlexVinS 0a2b04709f Fixed https://bugs.vcmi.eu/view.php?id=2873 %!s(int64=7) %!d(string=hai) anos
  Henning Koehler abdca71828 skill names and descriptions are fully managed by CSkillHandler %!s(int64=8) %!d(string=hai) anos
  Henning Koehler 0357a4fe3b enabled config of skill descriptions %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov b2f74a93cf Code style: add empty parameter list to all lambda expressions (#345) %!s(int64=8) %!d(string=hai) anos
  ArseniyShestakov b52cfe5283 Code style: use parentheses for creating heap-based objects (#344) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  dydzio 8a2b47d967 Fix for bug #2435 %!s(int64=8) %!d(string=hai) anos
  AlexVinS 27b853618c Fixed a few CWE-457 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 86c7bab9c1 Fixed CID 1366324 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 04d22644e5 fixed http://bugs.vcmi.eu/view.php?id=2617 %!s(int64=9) %!d(string=hai) anos
  dydzio baeb3c9e55 Refactor CArtPlace + use it for commanders %!s(int64=9) %!d(string=hai) anos
  AlexVinS a5ebcd0f60 fix #2080. No more articaft exchange between heroes in kingdom overview. %!s(int64=10) %!d(string=hai) anos
  AlexVinS 0b546a9b9f Correct placement for hero misc artifacts in kingdom overview %!s(int64=10) %!d(string=hai) anos