Commit History

Author SHA1 Message Date
  ArseniyShestakov 05a34fb417 Use "Favorable" instead of "Favourable" everywhere for consistency 10 years ago
  ArseniyShestakov f55bfe41d6 Digging: implement digging status on right click. Fix issue 401 10 years ago
  DjWarmonger 63ca9202e4 Reverted old MapHandler::hideObject to avoid weird crash. 10 years ago
  DjWarmonger 2851832f0c Fixed logs. 10 years ago
  DjWarmonger 57637dd71a Added some checks & logs for empty def names, but it only delays the crash. 10 years ago
  DjWarmonger 32f3f9d76d Fixed high CPU usage by mapHandler::hideObject 10 years ago
  Ivan Savenko eef45b5ae8 Fixed warnings 10 years ago
  AlexVinS f4c683cd5e Move VievXXX logic to server side (except expert ViewEarth) 10 years ago
  AlexVinS f6e83685e7 Initial implementation of VIEW_AIR & VIEW_EARTH 10 years ago
  Fay 9034a9d873 Fixed crashes due to invalid ptrs during advmap objects fadeout; 10 years ago
  DjWarmonger 2a082e6c21 Merge pull request #84 from Fayth/test/advMapFading 10 years ago
  Fay 1c6a7a923d Fixes color-keying after scaling bitmaps for world view display; 10 years ago
  DjWarmonger 71bcacaa60 Partial fix for #2053 10 years ago
  Fay cbd3a19987 Merge branch 'develop' of https://github.com/vcmi/vcmi into test/advMapFading 10 years ago
  Fay cbb75d1c7a Support for fading heroes/boats (+flags); 10 years ago
  Fay 3c3fb0e21d Added advmap config options to enable/disable fading; 10 years ago
  Fay 5a7a208617 Minor fixes (possible surface leak); 10 years ago
  DjWarmonger 1d34d15983 Compilation fixes. 10 years ago
  Fay 4c636c15e9 Merge branch 'develop' of https://github.com/vcmi/vcmi into test/advMapFading 10 years ago
  Fay b59189ae6f Minor fix to resolve clipping rect issue from previous commit; 10 years ago
  Fay dbedf245a0 Fixed some calculation to resolve edge tiles being partially cut-off in advmap world view mode; 10 years ago
  Fay 447c4603a2 Fade-in fixes; 10 years ago
  Fay 5e78a3147a Abstracted fading into separate class; 10 years ago
  Fay e64c08df27 Initial; 10 years ago
  Fay 77908dcf76 Added missing deletes in map handler dtor; 10 years ago
  Fay 01029779d7 World view mode drawing: refactoring, part 2 (further merging of common functionalities; abstracted puzzle view to separate blitter); 10 years ago
  Fay 97d89d1d6c World view mode drawing: refactoring, part 1 (merged main drawing method); 10 years ago
  Fay e3dc37fece Fixed hotkeys in world view mode (added missing hotkeys + disabled non-world-view hotkeys); 10 years ago
  Fay 447119e2f5 Changed zoom factors to resemble OH3 as closely as possible; 10 years ago
  Fay 9b3b69b108 Fixed incorrect display of scaled+rotated map images in world view mode; 10 years ago