|  Ivan Savenko | 37f3560b9c
							
							Fix build in debug mode | 2 år sedan | 
				
					
						|  SoundSSGood | 9b5f6ec7cf
							
							CArtifact getters setters | 2 år sedan | 
				
					
						|  Ivan Savenko | f7b27da00e
							
							Implemented support for "coast visitable" objects: | 2 år sedan | 
				
					
						|  Ivan Savenko | d51fe62804
							
							Win/loss condition texts use MetaString | 2 år sedan | 
				
					
						|  Ivan Savenko | 0901c8feaf
							
							Use boost::multiarray instead of manual memory management in CMap | 2 år sedan | 
				
					
						|  Ivan Savenko | d6a357fd17
							
							Split some map object files into smaller files. Reduced includes usage. | 2 år sedan | 
				
					
						|  Ivan Savenko | 62595cb039
							
							Split massive CMap.h a bit | 2 år sedan | 
				
					
						|  Ivan Savenko | de769a04d6
							
							Remove unnecessary includes from headers | 2 år sedan | 
				
					
						|  Ivan Savenko | daaaf84392
							
							Icon index for map format is now defined in config | 2 år sedan | 
				
					
						|  Ivan Savenko | 3738171b21
							
							Refactoring of H3M loader to make HotA format support easier | 2 år sedan | 
				
					
						|  Konstantin | b16f66477c
							
							vcmi: modernize lib/mapping | 2 år sedan | 
				
					
						|  Ivan Savenko | 05a1d7c6e3
							
							All text for factions/towns/building are passed through translator | 2 år sedan | 
				
					
						|  Ivan Savenko | 388ed88b5d
							
							All artifact strings now pass through translator | 2 år sedan | 
				
					
						|  Ivan Savenko | d2b837b116
							
							All creature-related texts go through translator | 2 år sedan | 
				
					
						|  Ivan Savenko | fa6f7513e8
							
							All heroes-related strings are passed through translator | 2 år sedan | 
				
					
						|  Ivan Savenko | e48bd39b9c
							
							Moved road & river handlers into a separate file | 2 år sedan | 
				
					
						|  Ivan Savenko | c455986a55
							
							Fix regressions in RMG & map editor | 2 år sedan | 
				
					
						|  Ivan Savenko | 4f3ea0d1d9
							
							Renamed Terrain.h/cpp -> TerrainHandler.h/cpp | 2 år sedan | 
				
					
						|  Ivan Savenko | 1468f6aded
							
							Converted terrainTypeHandler into proper handler class | 2 år sedan | 
				
					
						|  Ivan Savenko | facf77b3ae
							
							vstd::unique -> std::unique | 2 år sedan | 
				
					
						|  nordsoft | 2f2c980a0c
							
							Fix crash on map destroying | 2 år sedan | 
				
					
						|  lainon | 7fdad4e0f6
							
							Code refactor following C++ standard and condition fixes | 2 år sedan | 
				
					
						|  Tomasz Zieliński | 475f835769
							
							More style tweaks | 3 år sedan | 
				
					
						|  Tomasz Zieliński | f386f42166
							
							Merge remote-tracking branch 'origin/develop' into terrain-rewrite | 3 år sedan | 
				
					
						|  Tomasz Zieliński | 25f66097cc
							
							Handle RoadType by value / reference | 3 år sedan | 
				
					
						|  Tomasz Zieliński | f804f8a326
							
							Store RiverType by value, handle by reference | 3 år sedan | 
				
					
						|  Tomasz Zieliński | cd3a1a02c2
							
							More style tweaks | 3 år sedan | 
				
					
						|  Andrey Filipenkov | ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined | 3 år sedan | 
				
					
						|  Tomasz Zieliński | ebe45d512d
							
							Moved roads and rivers to TerrainTypeHandler, by analogy to TerrainType. | 3 år sedan | 
				
					
						|  Tomasz Zieliński | 494b0f0226
							
							First version that compiles | 3 år sedan |