Andrii Danylchenko
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3820f6f78b
NKAI: fix headless and compilation
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1 year ago |
Andrii Danylchenko
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419d6a648b
NKAI: optimize clusterization and pathfinding for object graph
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1 year ago |
Andrii Danylchenko
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bec2c0cac2
NKAI: fix sonar and refactoring
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1 year ago |
Andrii Danylchenko
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b236384356
NKAI: graph add battle layer
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1 year ago |
Andrii Danylchenko
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376a17409f
NKAI: initial implementation of object graph
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1 year ago |
Andrii Danylchenko
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202e13ce2e
NKAI: log paths scan depth
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2 years ago |
Andrii Danylchenko
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56bf8ec2c4
#1228 - prevent second AI activation on AI defeat due to wrong EndTurn packet
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2 years ago |
Andrii Danylchenko
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eeea01d778
NKAI: namespace
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3 years ago |
Andrey Filipenkov
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fc064b1c45
replace boost::chrono with std::chrono
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4 years ago |
Andrii Danylchenko
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0ffc7c3b94
Nullkiller: turn limit for main heroes
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4 years ago |
Andrii Danylchenko
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f2c26d7553
Nullkiller: thread interuption point
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4 years ago |
Andrii Danylchenko
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645c393e25
Nullkiller: fix freeze on accessing guarded object
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4 years ago |
Andrii Danylchenko
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5bfe71c8f3
Nullkiller: small optimization of AIPathfinder for big maps
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4 years ago |
Andrii Danylchenko
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75b8ee74fa
Nullkiller: stabilisation after refactoring
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4 years ago |
Andrii Danylchenko
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1806dd8447
Nullkiller: remove AIhelper + refactoring
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5 years ago |
Andrii Danylchenko
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a39fa51e14
Nullkiller AI: basic hill fort support and hero chain reworked to start from stronger army
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4 years ago |
Andrii Danylchenko
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400967904b
Nullkiller AI: stabilization of build and prioritization fixes
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4 years ago |
Andrii Danylchenko
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eea5cb7f0b
Nullkiller AI: further stabilisation, implement staged hero chain (first with limit 0 turns then 1 turn)
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4 years ago |
Andrii Danylchenko
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2798dcd6c5
Nullkiller: remove PRI* print macroses
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4 years ago |
Andrii Danylchenko
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ffa626dc2f
AI: add ExecuteChain goal
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4 years ago |
Andrii Danylchenko
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0e328ab3c2
AI: hero chain stabilisation
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4 years ago |
Andrii Danylchenko
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3a0d9fe14e
AI: adding towns and dwellings to hero chain
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6 years ago |
Andrii Danylchenko
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e838e70165
ai fix town portal to occupied town
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4 years ago |
Andrii Danylchenko
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774f531c4e
hero chain stabilisation
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4 years ago |
Andrii Danylchenko
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a88181acd7
AI: separate hero chain recalculation
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4 years ago |
Andrii Danylchenko
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1e4a086bb1
AI pathfinding loss evaluation
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4 years ago |
Andrii Danylchenko
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0bff5f9eb6
AI pathfinding shared storage
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4 years ago |
Andrii Danylchenko
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be4f803d4a
Nullkiller: copy VCAI
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4 years ago |