Commit History

Autor SHA1 Mensaxe Data
  Tomasz Zieliński 20c102e648 Remove T prefix from new typedefs %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 2bd30556a3 Store TerrainType by havlue and handle by reference %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 4ea57ea7fc A variety of suggested style tweaks %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 494b0f0226 First version that compiles %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński 55b142a8c9 Suggested tweaks %!s(int64=3) %!d(string=hai) anos
  Tomasz Zieliński d0f857c3c4 - Generate caching string with sprintf %!s(int64=3) %!d(string=hai) anos
  nordsoft f7bf1ad467 [810] Fix bonus duplication %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 b664f9a128 Fix for #3218 (#777) %!s(int64=3) %!d(string=hai) anos
  Andrii Danylchenko fa9a420f99 Fix a few crashes %!s(int64=3) %!d(string=hai) anos
  Dmitry Orlov 30b879ae5d Fixed: duplicated bonusing building. Improved: opposite bonus propagation %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 2a39c401b8 Feature: Opposite Side Limiter. Added: Old saves support. %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 25d9ea1ddf Feature: Opposite Side Limiter %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov f861d3a509 Fix: Visiting hero should receive town bonuses during town siege %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 6f0864b47c Feature: Town Negative Bonuses. Fix: Negative bonus bearers should not be affected %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko d47564955e Nullkiller: fix/refactor temporary bonus nodes, fix gather army quest completion %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 70ed3f55a5 Nullkiller: replace a hack with temporary bonus node concept %!s(int64=4) %!d(string=hai) anos
  Andrii Danylchenko 3fa7e0976f Nullkiller: update / fix build, core changes required for Nullkiller AI %!s(int64=4) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  Alexander Shishkin 11bb46780a Merge pull request #678 from MikeLodz/develop %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 55b3f0b24c Fix: Map objects sometimes do not increment primary skills for some heroes %!s(int64=4) %!d(string=hai) anos
  MikeLodz 38efbb345e Fixes mantis tickets 2899 and 2984 (bugged hero spell specialties) %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 854a2e6c39 Feature: Mods system improvement, Part III. Bunusing buildings customization. %!s(int64=4) %!d(string=hai) anos
  Dmitry Orlov 8f331dce31 Feature: Lodestar Grail should work. %!s(int64=5) %!d(string=hai) anos
  Dmitry Orlov 39de2f6435 Fix: Morale bonus should be shown correctly %!s(int64=5) %!d(string=hai) anos
  John Bolton a05ae78e67 Fixed lots of warnings. %!s(int64=5) %!d(string=hai) anos
  John Bolton 6d8f1e4530 Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. %!s(int64=5) %!d(string=hai) anos
  Andrii Danylchenko d782ee39df hacks to optimize a few bonus requests %!s(int64=5) %!d(string=hai) anos