Commit History

Autor SHA1 Mensaxe Data
  Xilmi 5ff834aac2 Remove debug-outputs hai 1 ano
  Xilmi 79fb5faa2e Fixed a freeze hai 1 ano
  Xilmi fac18d953e Fixed and improved disband-logic hai 1 ano
  Xilmi 2ad9038709 AI can now disband units that block slots for buying better units hai 1 ano
  Ivan Savenko 90536a5fbe Remove hardcoded morale chance constant hai 1 ano
  Xilmi a70f5de8c6 Merge remote-tracking branch 'upstream/develop' into develop hai 1 ano
  Ivan Savenko d3af9f1c67 Removed pointer to VLC entity from CStackBasicDescriptor hai 1 ano
  Xilmi 61fba1fedd Merge remote-tracking branch 'upstream/develop' into develop hai 1 ano
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities hai 1 ano
  Xilmi 9c52e3a0b2 Fix for inconsistency in planned and performed army-merge. hai 1 ano
  Andrii Danylchenko 6e641dbdea #3824 - fix empty army with only commander issues hai 1 ano
  Ivan Savenko a15366f5a5 Make IObjectInterface::cb non-static hai 1 ano
  Ivan Savenko d5c4478816 Remove most of non-const access to VLC entities hai 1 ano
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter hai 1 ano
  Ivan Savenko 4f47555977 Split OBJECT bonus source into OBJECT_TYPE and OBJECT_INSTANCE %!s(int64=2) %!d(string=hai) anos
  nordsoft 5f2023c8d5 Fix typo %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 17d3d663ee Converted creature ID and spell ID to new form %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d83aa828f6 Fix turn ending %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e57f8742cd Rename ambiguos 'clear' to 'clearSlots' %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 69ceee5dd6 NKAI: penalty for extra chains %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 6ba74f02bc NKAI: playing around with defence %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko b19ac01bf9 Fuzzy rework, added more defence and gather army routines %!s(int64=2) %!d(string=hai) anos
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h %!s(int64=2) %!d(string=hai) anos
  Konstantin fbc05c70ac vcmi: camelCase methods of new classes %!s(int64=2) %!d(string=hai) anos
  Konstantin fedf7d377c vcmi: remove TFaction %!s(int64=2) %!d(string=hai) anos
  Konstantin 11b237a23c vcmi: massive refactoring v1 %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko fa9e1d2d83 NKAI: fix crash %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko 4bf570763a NKAI: improve neutral town priority handling, reduce priority of objects like star axis %!s(int64=2) %!d(string=hai) anos
  Dydzio 7095e9d8f9 Allow heroes to start with empty armies if configured properly %!s(int64=2) %!d(string=hai) anos
  Andrii Danylchenko eeea01d778 NKAI: namespace %!s(int64=3) %!d(string=hai) anos