Commit History

Author SHA1 Message Date
  mateuszb 3844c45441 small helpful function 17 years ago
  mateuszb d5a4dcc6cd * CPU usage decreased 17 years ago
  mateuszb 4a655a0ad1 small changes 17 years ago
  mateuszb f0e2f1d205 * memory usage significantly decreased (now it's about half of what was before ;]) 17 years ago
  mateuszb 2f6ec1f7eb * better new hero initialization 17 years ago
  Michał W. Urbańczyk 85e45df6d1 Little bugfix in hero picking. 17 years ago
  Michał W. Urbańczyk ec072972ee * hopefully last bugfix for Pandora's Box 17 years ago
  mateuszb 2b91d6129b small refactoring in mapHandler, first part of object-to-screen blitting (8bpp with alpha to 24bpp/32bpp without alpha) that will improve speed and memory usage (faster flag color selecting, 8bpp instead of 32bpp defHandlers, no need of secondAlphaTransform) 17 years ago
  Michał W. Urbańczyk 7942f97870 * better 17 years ago
  Michał W. Urbańczyk a89b4e2c59 * [feature] giving starting hero 17 years ago
  mateuszb 96734fafa1 general code improvements 18 years ago
  Michał W. Urbańczyk fe5bcc19cf * redone def info handling 18 years ago
  mateuszb 21ec0b77d4 code cleanups, etc. 18 years ago
  Michał W. Urbańczyk bd7d5d2687 * removed useless but slowing def handling code 18 years ago
  Michał W. Urbańczyk 847126f57a * close button properly closes (same does 'q' key) 18 years ago
  mateuszb 974d27aacc small improvements, bugfixes etc. 18 years ago
  mateuszb 7968aebe1a bugfix, a bit more of hero window 18 years ago
  mateuszb a4e4c97776 possibly handles all H3 maps inculding RoE 18 years ago
  mateuszb ef90e6140f hero animation speed now independent 18 years ago
  mateuszb d116caeb26 some improvements in map randomizing, most things done. If you want to do sth with this, do it ;]. 18 years ago
  Michał W. Urbańczyk 7db86e5f9e * code reorganization (posiekałem potwora!) 18 years ago
  mateuszb e12976a9fe small update 18 years ago
  mateuszb c1a2a93a2d some stuff on randomizing cregens. Needs a lot of polishing, wirting unwritten funcs, checking ranges and behavoiurs, tests, etc... 18 years ago
  mateuszb f7d3089174 static FoW 18 years ago
  mateuszb 7c0f9afc9f correct detection of blocked pos after disappearing objects and hero movement 18 years ago
  mateuszb ea8ab56cea * recalculationg positions for blocked/visitable 18 years ago
  mateuszb b226540775 deleting objects, a bit of hero randomizing 18 years ago
  Michał W. Urbańczyk 736af28c05 Working windmill, water wheel, mystical garden (not tested). 18 years ago
  mateuszb d8103fd242 * part of new object randomizing; make it work (I mean moving the last hero on your Arrogance2 - it doesn't wotk and I don't know why) 18 years ago
  Michał W. Urbańczyk 556311c9ab Partially done object scripting and interactions. 18 years ago