mateuszb
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3844c45441
small helpful function
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17 years ago |
mateuszb
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d5a4dcc6cd
* CPU usage decreased
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17 years ago |
mateuszb
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4a655a0ad1
small changes
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17 years ago |
mateuszb
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f0e2f1d205
* memory usage significantly decreased (now it's about half of what was before ;])
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17 years ago |
mateuszb
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2f6ec1f7eb
* better new hero initialization
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17 years ago |
Michał W. Urbańczyk
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85e45df6d1
Little bugfix in hero picking.
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17 years ago |
Michał W. Urbańczyk
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ec072972ee
* hopefully last bugfix for Pandora's Box
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17 years ago |
mateuszb
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2b91d6129b
small refactoring in mapHandler, first part of object-to-screen blitting (8bpp with alpha to 24bpp/32bpp without alpha) that will improve speed and memory usage (faster flag color selecting, 8bpp instead of 32bpp defHandlers, no need of secondAlphaTransform)
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17 years ago |
Michał W. Urbańczyk
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7942f97870
* better
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17 years ago |
Michał W. Urbańczyk
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a89b4e2c59
* [feature] giving starting hero
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17 years ago |
mateuszb
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96734fafa1
general code improvements
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18 years ago |
Michał W. Urbańczyk
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fe5bcc19cf
* redone def info handling
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18 years ago |
mateuszb
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21ec0b77d4
code cleanups, etc.
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18 years ago |
Michał W. Urbańczyk
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bd7d5d2687
* removed useless but slowing def handling code
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18 years ago |
Michał W. Urbańczyk
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847126f57a
* close button properly closes (same does 'q' key)
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18 years ago |
mateuszb
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974d27aacc
small improvements, bugfixes etc.
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18 years ago |
mateuszb
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7968aebe1a
bugfix, a bit more of hero window
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18 years ago |
mateuszb
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a4e4c97776
possibly handles all H3 maps inculding RoE
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18 years ago |
mateuszb
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ef90e6140f
hero animation speed now independent
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18 years ago |
mateuszb
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d116caeb26
some improvements in map randomizing, most things done. If you want to do sth with this, do it ;].
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18 years ago |
Michał W. Urbańczyk
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7db86e5f9e
* code reorganization (posiekałem potwora!)
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18 years ago |
mateuszb
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e12976a9fe
small update
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18 years ago |
mateuszb
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c1a2a93a2d
some stuff on randomizing cregens. Needs a lot of polishing, wirting unwritten funcs, checking ranges and behavoiurs, tests, etc...
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18 years ago |
mateuszb
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f7d3089174
static FoW
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18 years ago |
mateuszb
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7c0f9afc9f
correct detection of blocked pos after disappearing objects and hero movement
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18 years ago |
mateuszb
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ea8ab56cea
* recalculationg positions for blocked/visitable
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18 years ago |
mateuszb
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b226540775
deleting objects, a bit of hero randomizing
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18 years ago |
Michał W. Urbańczyk
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736af28c05
Working windmill, water wheel, mystical garden (not tested).
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18 years ago |
mateuszb
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d8103fd242
* part of new object randomizing; make it work (I mean moving the last hero on your Arrogance2 - it doesn't wotk and I don't know why)
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18 years ago |
Michał W. Urbańczyk
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556311c9ab
Partially done object scripting and interactions.
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18 years ago |