beegee1
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38837ebfc9
Implementation of WOG and ROE campaign selection screen
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14 年之前 |
mateuszb
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b4edd10e6c
* beegee's comments patch
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14 年之前 |
Frank Zago
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dbe38a7062
A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ...
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15 年之前 |
Michał W. Urbańczyk
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daeb3af67a
Early changes towards MP support.
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15 年之前 |
mateuszb
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9356ba15ef
* minor improvements for campaigns
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15 年之前 |
mateuszb
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4ba3c68ced
Chenges (networking for PG, minor fixes)
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15 年之前 |
mateuszb
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d681afe1c1
Changes towards campaign support.
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15 年之前 |
mateuszb
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52319f5713
* CBonusSelection will now work on CCampaignState instead of CCampaign; unfortunately there seems to be no elegant way to move that state between bonus selection screen and CGameState::init, so it's not yet moved.
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15 年之前 |
mateuszb
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54496ddee1
* player's serialID removed (save format broken, new game seems to work)
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15 年之前 |
mateuszb
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b441143a73
* monster campaign bonus handled
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15 年之前 |
mateuszb
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c06de1f1ce
* improved campaign handling - bonus selection screen is mostly functional
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15 年之前 |
mateuszb
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052e4f08e5
* partially done campaign bonus selection
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15 年之前 |
Michał W. Urbańczyk
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d0ff61807d
Obtaining town instance pointer via cb. Plz, don't access gamestate directly from player interface! Everything has to go via callback.
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15 年之前 |
Michał W. Urbańczyk
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3111a904ae
Several minor fixes.
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15 年之前 |
Michał W. Urbańczyk
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3699786ab0
Little more work on pregame. Fixed some leaks.
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15 年之前 |
Michał W. Urbańczyk
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0a950c508b
Grail digging and construction.
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15 年之前 |
mateuszb
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5b0d646ddb
* support for SPELL_AFTER_ATTACK, including most of spell 77 support
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15 年之前 |
mateuszb
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db755622b3
* next part of campaign support
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15 年之前 |
mateuszb
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968148c4dc
* next part of bonus selection screen (including Ivan's config)
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15 年之前 |
Michał W. Urbańczyk
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4035155969
Mostly finished pregame part of hot-seat mode.
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15 年之前 |
mateuszb
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5db0c9da16
* generally finished custom campaign selection screen
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15 年之前 |
mateuszb
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448c2e7225
* next part of campaign support
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15 年之前 |
Michał W. Urbańczyk
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49b99f470f
More hot-seat GUI in pregame.
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15 年之前 |
Michał W. Urbańczyk
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da87d25d21
Started making hot-seat GUI. Accompanying changes to rest of GUI.
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15 年之前 |
mateuszb
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40d50aaaa1
* a bit of custom campaign selection screen
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15 年之前 |
mateuszb
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4d9d54735f
* campaigns, part 1
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15 年之前 |
Michał W. Urbańczyk
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01831e912a
Fixes for adventure AI: battles where AI is the attacker should work, fixed drawing AI heroes under FoW.
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16 年之前 |
Frank Zago
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7471372074
Fixed several crashes when exiting.
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16 年之前 |
Frank Zago
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668b203486
Work with full file paths instead of partial ones.
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16 年之前 |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 年之前 |