Ivan Savenko
							
						 | 
						
							
							
								b423b3fa6b
							
							Fix dragon breath & fire shield
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								52fc5b3c39
							
							Exploded mines now send ACTIVATE flag to client to play effect
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								deffba01b9
							
							All battle effects are now fully client sided
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
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								ced2ece954
							
							Fixes #809 - do not print error message after stepping onto mine
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a1ab90fb05
							
							Creatures with double strike will not hit 2nd time after blinding
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								60a00b450e
							
							Multiple fixes & improvements to animation ordering
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c79634b6a7
							
							Moved all animation ordering logic to callers
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b3deea24e0
							
							Earthquake spell: do not target already destroyed sections
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								25bceda4ea
							
							Added convertToVisitablePos/convertFromVisitablePos to CGHeroInstance
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								facf77b3ae
							
							vstd::unique -> std::unique
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d85ee019ec
							
							Removed CGHeroInstance::convertPosition method
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								49cbd5adc9
							
							CGHeroInstance::convertPosition is no longer static method
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								908e6892f3
							
							Removed CGHeroInstance::getPosition pseudo-override
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2855606a88
							
							Enabled & fixed -Woverloaded-virtual warning from gcc/cland
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								848454d48a
							
							Check for end-of-battle after opening spells are cast, fixes potentially
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								e6e669d024
							
							ArtifactUtils::isSlotBackpack() func + refactoring
						 | 
						3 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								e9ab894638
							
							backpack assemble
						 | 
						3 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								2d078132bf
							
							assemble in backpack initial
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								6974d4ea53
							
							Merge pull request #1130 from IvanSavenko/banned_skills_fix
						 | 
						3 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								729357824b
							
							Added common method for secondary skill availability checks
						 | 
						3 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								f9738f0d0b
							
							nullptr checks
						 | 
						3 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								aef87dd482
							
							Apply suggested cosmetic changes
						 | 
						3 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								3142f32cbb
							
							Fix for callback return. More code optimization
						 | 
						3 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								30db38c0fe
							
							Unified CGameHandler::bulkMoveArtifacts and CGameHandler::bulkSwapArtifacts to one
						 | 
						3 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								ad47a7573c
							
							Code style. Typo. Code clean up.
						 | 
						3 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								b9087e2d63
							
							Apply suggestions from code review
						 | 
						3 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								f2afd9e831
							
							Update server/CGameHandler.cpp
						 | 
						3 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								3a3b559a0b
							
							attempt to fix the build
						 | 
						3 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								203c54e956
							
							BulkMoveArtifacts structure optimization
						 | 
						3 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								f72a3e3884
							
							function ArtifactUtils::checkSpellbookIsNeeded for the artifacts like a Titan's thunder
						 | 
						3 years ago |