Commit History

Autor SHA1 Mensaxe Data
  AlexVinS 3216422307 Fixed a few CWE-457 %!s(int64=9) %!d(string=hai) anos
  AlexVinS 2021decb91 Serialize town spells %!s(int64=9) %!d(string=hai) anos
  AlexVinS ec760632a6 Advance Json serializer %!s(int64=9) %!d(string=hai) anos
  AlexVinS 6e205a58b4 Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1 %!s(int64=9) %!d(string=hai) anos
  DjWarmonger afd5b8807d Compile fix #2 %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov 8c39ecf538 moatHexes: add saves and mods compatability %!s(int64=9) %!d(string=hai) anos
  Arseniy Shestakov c93f8fea48 moatHexes: implement reading moat hexes from configuration files %!s(int64=10) %!d(string=hai) anos
  AlexVinS 6f203fb7e2 Save string identifiers for all game objects %!s(int64=10) %!d(string=hai) anos
  DjWarmonger ce83db0f43 - Option to configure monster types spawning in a zone %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 836c466f81 - Implementation of overrides for towns %!s(int64=11) %!d(string=hai) anos
  DjWarmonger 4ea9810831 First version that works: %!s(int64=11) %!d(string=hai) anos
  Macron1Robot 558b155c0e Update CTownHandler.h %!s(int64=11) %!d(string=hai) anos
  Macron1Robot 907caedb13 Added "produce" section in "building" structure. Changed dailyIncome. %!s(int64=11) %!d(string=hai) anos
  Macron1Robot b7b890acff Added "tavernVideo","guildBackground" to "faction" JSON config and schema. If "primaryResource" is set to "gold", silo will generate 500 gold per day %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 7d7e65a316 changes in hero class format: %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko ee1b0459e6 Extended building dependencies: %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 3560bbb7f3 two patches/pull requests from janisozaur %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko c4716d0a9a - reordered files in cmake so files with long compile times will be %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk 0e5a59e2a5 Changes related to #1444 — fixing affected savegames, assert to detect when things go wrong. %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 42879225f0 minor fixes: %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk 141c1a9854 Not crash when asking callback about requirements for not existing building, fixing #1444 corrupted saves (for testing). %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 76c77d58f6 const-ified CTown. May fix #1444 %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko b57b14b752 - fixed several bugs with siege graphics, including #1389 %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 0c5a717e08 - fixed crash in town after loading #1291 + extra check just in case. %!s(int64=12) %!d(string=hai) anos
  Michał W. Urbańczyk c920f29c45 More missing serialization items. %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 3285f1910b - finally, solution for imageIndex fields. All image lists will be generated in runtime %!s(int64=12) %!d(string=hai) anos
  DjWarmonger a9cfb4bddb Refactoring, fixed #1255 %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko d88caec82c - fixes to previous commits %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 4db13ba845 - proper destructors for handlers and lib objects %!s(int64=12) %!d(string=hai) anos
  Ivan Savenko 2ea1051395 - fixed uninitialized pointer %!s(int64=12) %!d(string=hai) anos