Commit History

Author SHA1 Message Date
  DjWarmonger 92a62368b5 One more fix for MVS compilation 11 years ago
  O01eg c6238588bd Rename new files. 11 years ago
  O01eg ad84ae64b0 Clean up. 11 years ago
  O01eg 463073ebfa Move CPrivilagedInfoCallback, IGameEventCallback and CNonConstInfoCallback to IGameCallback.h 11 years ago
  O01eg 927eb33c11 Split IGameCallback to reduce memory required to debug compilation. 11 years ago
  DjWarmonger 30b79588db - Moved gameState::guardingCreaturePosition() to CMap so it doesn't need to be recalculated many times for every player. 11 years ago
  DjWarmonger b368e565ab - fixed #1714 11 years ago
  DjWarmonger a9b10c8099 - Changed aggregation method so now fuzzy engine takes all the factors into consideration 11 years ago
  beegee1 68bdf71db6 - Fixed GCC compiler warnings 12 years ago
  DjWarmonger d085f8eee8 First implementation of fuzzy logic in VisitTile goal. 12 years ago
  beegee1 2d095cf20a - Fixed days without castle counter 12 years ago
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: 12 years ago
  Michał W. Urbańczyk 17403b544c Various fixes for quick combat. 12 years ago
  Michał W. Urbańczyk 4a0587d500 More work on auto-fight. 12 years ago
  Michał W. Urbańczyk 2be2143844 Game interfaces can register another interfaces to receive info on game events. 12 years ago
  Michał W. Urbańczyk 79026bdfde Introduced strongly typed QueryID. 12 years ago
  mateuszb dbec99ffc7 * PlayerColor and TeamID refactoring 12 years ago
  mateuszb 560315bc48 * SlotID refactoring 12 years ago
  mateuszb bda766b697 * refactoring 12 years ago
  alexvins 506d54478f [mingw] finally fix broken compilation after rev 3183 12 years ago
  mateuszb 8a8eecd063 * refactoring 12 years ago
  mateuszb d540723739 * refactoring 12 years ago
  mateuszb 86dc9386d6 * refactoring, including a generic solution for IDs 12 years ago
  mateuszb f1c78e3260 * creature ID refactoring 12 years ago
  mateuszb af5287c193 * fixed opening custom campaign selection window 12 years ago
  mateuszb bda92a4a73 * refactoring 12 years ago
  mateuszb 25663ce7af * fixed vector<bool> serialization 12 years ago
  Michał W. Urbańczyk d390113c23 * New files for lib: CBattleCallback.cpp and CBattleCallback.h 13 years ago
  Michał W. Urbańczyk edccbd4809 Rewritten many parts of query handling. Fixed several scenarios leading to a hang (including #1012). Purged boost::function from player interface (handy but impossible to serialize). VCAI will keep description for each unanswered query, so the further debugging will be easier. 13 years ago
  Michał W. Urbańczyk 722ec55384 Redid stack artifacts. Broken save compatibility. Added serializer support for boost::variant and sending CStackInstace* over network by implicitly passing IDs. Moved seeds and checksum to StartInfo. Various minor changes. 13 years ago