Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko e791323502 Implemented placement sound for obstacles %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5094fab4d9 Refactoring of spell animations, multiple fixes for spell visuals %!s(int64=3) %!d(string=hai) anos
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined %!s(int64=3) %!d(string=hai) anos
  Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) %!s(int64=3) %!d(string=hai) anos
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features %!s(int64=7) %!d(string=hai) anos
  Toney Sui dca5d86e7a Fix bug: LandMine is not exploding to enemies. (#630) %!s(int64=5) %!d(string=hai) anos
  AlexVinS 0b70baa95e Spells configuration version 2 (effect-based) %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov f1e5797834 Code style: move or add licensing information on top of every file %!s(int64=8) %!d(string=hai) anos
  Dydzio ef2ff0c752 Precompiled header path also needs fix %!s(int64=8) %!d(string=hai) anos
  Arseniy Shestakov 2ce02202c1 Fix more includes and move SideInBattle / SiegeInfo into battle %!s(int64=8) %!d(string=hai) anos
  FeniksFire 8ccdda6d2d Improve formatting, update other config information about includes. %!s(int64=8) %!d(string=hai) anos
  FeniksFire 4113bdab01 Moving some files from lib to the battle subdirectory. %!s(int64=8) %!d(string=hai) anos