Ivan Savenko
							
						 | 
						
							
							
								d6a357fd17
							
							Split some map object files into smaller files. Reduced includes usage.
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8d0dcd6ad7
							
							All h3m bitsets are now loaded inside mapReader
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								86f5d6de69
							
							vcmi: modernize headers
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								008db447e7
							
							Minor changes
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								22da7a931d
							
							Boat as bonus system node
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								d1dacd45e2
							
							Animations from config
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								d83566bc74
							
							Add constructor for boat
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3738171b21
							
							Refactoring of H3M loader to make HotA format support easier
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								11b237a23c
							
							vcmi: massive refactoring v1
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								5f181e25af
							
							vcmi: modernize lib/mapObjects
						 | 
						2 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								25ef065dbe
							
							Merge pull request #1486 from IvanSavenko/configurable_rewardables
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f8f6df02f3
							
							Removed remaining hardcoded objects
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								2a43b7cfbc
							
							display owner of ownable objects in tooltip
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2855606a88
							
							Enabled & fixed -Woverloaded-virtual warning from gcc/cland
						 | 
						2 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
						 | 
						
							
							
								e4ac0d4370
							
							Editor prerequisites [part 2] (#889)
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								665bd4346e
							
							Fix getting battlefield crash
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrii Danylchenko
							
						 | 
						
							
							
								3b1d271ae0
							
							allow configurable battleground graphics
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
						 | 
						
							
							
								a8265c7052
							
							[0002285] Implement feature with extra resources near mines (#742)
						 | 
						3 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								708705aa96
							
							CGLighthouse: workaround crash on map initialization. Fix issue 3020
						 | 
						7 years ago | 
					
				
					
						
							
								   ArseniyShestakov
							
						 | 
						
							
							
								9d9c026c85
							
							Code style: serialize everything on own lines for easier debugging (#357)
						 | 
						8 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								f1e5797834
							
							Code style: move or add licensing information on top of every file
						 | 
						8 years ago | 
					
				
					
						
							
								   Piotr Wójcik
							
						 | 
						
							
							
								7bc9853175
							
							Squashed commit of PR #314:
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								70a092f58c
							
							[Refactoring] use virtual method for object specific actions when new map object is created
						 | 
						8 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								c4ab962cc0
							
							Fixed a few CWE-457
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								c8faca8f39
							
							Refactoring: only use RNGs explicitly to avoid bug prone code in future
						 | 
						9 years ago | 
					
				
					
						
							
								   Arseniy Shestakov
							
						 | 
						
							
							
								a90b657b86
							
							Add reset to some static variables on client
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								dd1aabbe23
							
							Use JsonSerializeFormat for map objects
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								e0af4a665a
							
							Added hacks fot spell scroll support.
						 | 
						9 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								6e205a58b4
							
							Merge remote-tracking branch 'remotes/origin/develop' into feature/VCMIMapFormat1
						 | 
						9 years ago |