|  Ivan Savenko | 39e5ba32f6
							
							Merge pull request #4530 from IvanSavenko/town_fortifications | 1 年之前 | 
				
					
						|  Ivan Savenko | 36c1ed670f
							
							Support for configurable town fortifications | 1 年之前 | 
				
					
						|  Andrii Danylchenko | ed36b1a882
							
							Battle AI: fix casting Implosion when it kills target stack, fix casting summon elementals | 1 年之前 | 
				
					
						|  Andrii Danylchenko | d55996cc46
							
							Battle AI: fix firewall, fix haste spellcast evaluation for waits and movements, allow location spells | 1 年之前 | 
				
					
						|  Andrii Danylchenko | ff8a745a50
							
							BattleAI: optional simulation depth | 1 年之前 | 
				
					
						|  Andrii Danylchenko | bc80532f29
							
							BattleAI: improve movement towards unreachable | 1 年之前 | 
				
					
						|  Andrii Danylchenko | 26609d7a4f
							
							BattleAI refactoring | 1 年之前 | 
				
					
						|  Andrii Danylchenko | 8cdfa26fb5
							
							BattleAI: fix bait for archers when need to go long way | 1 年之前 | 
				
					
						|  Ivan Savenko | 2a05fbdd50
							
							Unified handling of battle sides ID's | 1 年之前 | 
				
					
						|  Andrii Danylchenko | 33e0eeaa8a
							
							BattleAI: fix dragon breath | 1 年之前 | 
				
					
						|  Ivan Savenko | 1c522c49b6
							
							Fix possible crash on trying to move to invalid battlefield hexes | 1 年之前 | 
				
					
						|  Ivan Savenko | 6b8f94e6e7
							
							Merge remote-tracking branch 'vcmi/master' into develop | 1 年之前 | 
				
					
						|  Xilmi | 98415e98da
							
							Spellcasting-bug-fix | 1 年之前 | 
				
					
						|  Alexander Wilms | 02e429e973
							
							Fix typos using https://github.com/crate-ci/typos | 1 年之前 | 
				
					
						|  Ivan Savenko | a9cf322f61
							
							Merge pull request #4161 from vcmi/fix-4142 | 1 年之前 | 
				
					
						|  Andrii Danylchenko | fc32078a3a
							
							#4142 - sometimes Battle AI wants to attack unit which is behind a lot of obstackles and other units | 1 年之前 | 
				
					
						|  Ivan Savenko | b7efa6c8cc
							
							Fixed potential thread races in Battle AI | 1 年之前 | 
				
					
						|  Andrii Danylchenko | 0935f931fa
							
							BattleAI: fix bypassing 2-hex moat | 1 年之前 | 
				
					
						|  Ivan Savenko | a9866bb5c6
							
							Added RandomGeneratorUtil::nextItemWeighted convenience method | 1 年之前 | 
				
					
						|  Ivan Savenko | d5c4478816
							
							Remove most of non-const access to VLC entities | 1 年之前 | 
				
					
						|  Ivan Savenko | a582cb554e
							
							Merge pull request #3500 from IvanSavenko/fix_dendroid_bind | 1 年之前 | 
				
					
						|  Ivan Savenko | 0d0d3d8c80
							
							Renamed speed -> getMovementRange, remove misleading default parameter | 1 年之前 | 
				
					
						|  Andrii Danylchenko | 3602be5eab
							
							BattleAI: remove adjustPositions method as it gives more troubles than usefulness | 1 年之前 | 
				
					
						|  Andrii Danylchenko | 1a1ae5cd8b
							
							BattleAI: fixes | 1 年之前 | 
				
					
						|  Ivan Savenko | 85de3143ff
							
							Fixed Genie spellcasting logic to account for spell immunities | 1 年之前 | 
				
					
						|  Dydzio | fe39faf36c
							
							Add UNTIL_OWN_ATTACK bonus duration and use for berserk | 1 年之前 | 
				
					
						|  Alexander Wilms | 5cbc75d3b7
							
							Merge remote-tracking branch 'upstream/develop' into develop | 2 年之前 | 
				
					
						|  Alexander Wilms | 0232ae5327
							
							AI/BattleAI/BattleEvaluator.cpp: Convert this integer literal to a bool literal. | 2 年之前 | 
				
					
						|  Alexander Wilms | af330ff038
							
							AI/BattleAI/BattleEvaluator.cpp: Remove this redundant cast. | 2 年之前 | 
				
					
						|  Andrii Danylchenko | 870fbd50e3
							
							BattleAI: bigger reachability map | 2 年之前 |