|  Ivan Savenko | a0a99d7311
							
							Fix build, fix sonar | 3 月之前 | 
				
					
						|  Ivan Savenko | 55bd4bc8bf
							
							Support for custom cursors for adventure map spells | 3 月之前 | 
				
					
						|  Ivan Savenko | a53aadf53a
							
							Remove unused default cursor | 3 月之前 | 
				
					
						|  Ivan Savenko | 156de5b17e
							
							Added GameInstance class | 8 月之前 | 
				
					
						|  Ivan Savenko | cacceda950
							
							Renamed CGuiHandler to GameEngine | 8 月之前 | 
				
					
						|  Ivan Savenko | 0548f325e4
							
							Merge branch 'master' into 'develop' | 8 月之前 | 
				
					
						|  Laserlicht | 70891b0304
							
							portmaster support | 8 月之前 | 
				
					
						|  Ivan Savenko | eb7587c000
							
							screen surface is now private member of ScreenHandler instead of global | 8 月之前 | 
				
					
						|  Ivan Savenko | 58d13fdce5
							
							Implemented scaling of hardware cursor | 1 年之前 | 
				
					
						|  Ivan Savenko | 612490712e
							
							Fix cursor pivot/tip offset for xbrz mode | 1 年之前 | 
				
					
						|  Ivan Savenko | 0d6ec0d224
							
							Reviewed usage of EBlitMode, now specified clearly in all cases | 1 年之前 | 
				
					
						|  Ivan Savenko | 230add02e4
							
							Remove no longer used code | 1 年之前 | 
				
					
						|  Ivan Savenko | 742149062a
							
							Apply SonarCloud suggestions | 1 年之前 | 
				
					
						|  Ivan Savenko | 9a71614588
							
							Simplify code | 1 年之前 | 
				
					
						|  Ivan Savenko | 0d8d75afd4
							
							Spaces -> tabs | 1 年之前 | 
				
					
						|  kdmcser | 60c4ddb515
							
							change hardware cursor to software cursor when joystick available | 1 年之前 | 
				
					
						|  Johannes Schauer Marin Rodrigues | a1a5bc28c2
							
							convert line endings from CRLF (Windows) to LF (Linux/Unix) | 2 年之前 | 
				
					
						|  Ivan Savenko | 1d0e696db6
							
							Added RenderHandler that acts as factory for images and animations | 2 年之前 | 
				
					
						|  Ivan Savenko | 823ffa7a07
							
							Always use ResourcePath for referencing images and animations | 2 年之前 | 
				
					
						|  Ivan Savenko | 8f602b2ef6
							
							Allow defining default values of settings per platform | 2 年之前 | 
				
					
						|  Ivan Savenko | 6283329aeb
							
							Added option to disable edge scrolling | 2 年之前 | 
				
					
						|  Ivan Savenko | b20109c830
							
							Test version of swipe gesture for in-combat attacks | 2 年之前 | 
				
					
						|  Ivan Savenko | c9d42d59c3
							
							Formatting fix | 2 年之前 | 
				
					
						|  Ivan Savenko | 8ea0ecaec1
							
							show/showAll methods now use Canvas instead of SDL_Surface | 2 年之前 | 
				
					
						|  Ivan Savenko | 5e86b00dda
							
							Moved input handling from GuiHandler to set of classes in eventsSDL dir | 2 年之前 | 
				
					
						|  Ivan Savenko | f84c2c3bb5
							
							Removed getFrameDeltaMilliseconds from gui handler | 2 年之前 | 
				
					
						|  Ivan Savenko | 03df274450
							
							Framerate manager is now in a separate file and private member of GH | 2 年之前 | 
				
					
						|  Andrey Filipenkov | fd56f86a84
							
							introduce VCMI_MOBILE macro | 2 年之前 | 
				
					
						|  Ivan Savenko | 7c58a46279
							
							Removed some instances of access to `screen` surface | 2 年之前 | 
				
					
						|  Ivan Savenko | b1821d4442
							
							Removed some SDL access from non-SDL code | 2 年之前 |