Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 248cff49a4 Moved fonts handling from Graphics to RenderHandler class hai 1 ano
  Laserlicht fd1f1001c5 fix draw color hai 1 ano
  Ivan Savenko b3158c52ba Fixes for Sonar issues hai 1 ano
  Ivan Savenko d6059b044d Implement selection of upscaling filter in launcher hai 1 ano
  Ivan Savenko 6a17c08b7e Implemeted wider lines for upscaled mode hai 1 ano
  Ivan Savenko 3bc31a2ea0 Fix rendering of minimap radar border hai 1 ano
  Ivan Savenko 0f4bd7253d Fix adventure map rendering hai 1 ano
  Ivan Savenko 748a3a1b64 Fixed minimap generation when upscaled mode is used hai 1 ano
  Ivan Savenko 4171026035 First iteration of upscaled rendering hai 1 ano
  Ivan Savenko 7f5cd8a7aa newSurface method now accepts Point instead of two integers hai 1 ano
  Ivan Savenko 47de9a62dc Created separate classes for shared, unchangeable image and image hai 1 ano
  Ivan Savenko 1f7e53a609 Code style fixes hai 1 ano
  Laserlicht a1f4fcb78a hide adventuremap hai 1 ano
  Ivan Savenko 3880ea58b9 Merge branch 'josch/dos2unix' into develop %!s(int64=2) %!d(string=hai) anos
  Laserlicht e03f2a9d3a improvements for non quadratic maps %!s(int64=2) %!d(string=hai) anos
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) %!s(int64=2) %!d(string=hai) anos
  Nordsoft91 0a799ecc46 Merge pull request #2740 from Laserlicht/fix_cursor_issue %!s(int64=2) %!d(string=hai) anos
  Laserlicht 2cb28178ae code review %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko e8453916cf Merge remote-tracking branch 'vcmi/beta' into develop %!s(int64=2) %!d(string=hai) anos
  Michael 20fd0d8901 fix cursor issue %!s(int64=2) %!d(string=hai) anos
  Dydzio e1e41d1107 Implement TOPCENTER text alignment %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 43795c39a5 Replaced all usage of SDL_Color outside of render with ColorRGBA %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8e8601f39d Fix build %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 8ea0ecaec1 show/showAll methods now use Canvas instead of SDL_Surface %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 165f6a0944 Implemented terrain transition animation %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 5905dd6111 Grail digging check is now in library %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 40413ee6be Basic version of scaling for view world %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d46687a9c8 Partial implementation of world view mode %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko bb6e1f7ee1 Initial WIP of adventure map rendering rewrite %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko d0f57fed6f Cleaned up code of Minimap %!s(int64=2) %!d(string=hai) anos