Ivan Savenko
							
						 | 
						
							
							
								acac42291e
							
							Remove excessive CMap.h includes
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								af3c6abb5e
							
							Added zone guard strength "none"
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								7afcc3b350
							
							Merge branch 'rmg-split-enum-monster-strength' into rmg-no-monster-zone
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								149ae9986c
							
							Merge branch 'rmg-refactor-enums' into rmg-no-monster-zone
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								5363fd5db3
							
							Changing other enums to enum classes and adding comments with reasons for why some enums stay as enum-in-namespace.
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								7f180b6e81
							
							Split enum EMonsterStrength into EMonsterStrength and EZoneMonsterStrength.
						 | 
						2 years ago | 
					
				
					
						
							
								   Warzyw647
							
						 | 
						
							
							
								8ebaa3fd6b
							
							Adding zoneMonserStrength: none
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								7a5775a9f9
							
							vcmi: use std::optional
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								fedf7d377c
							
							vcmi: remove TFaction
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								49c029ea6c
							
							Minor refactor
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								b3a457c71a
							
							Skip objects with value too low to be placed in the zone.
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								f52c465322
							
							Allow zones to inherit properties recursively, in any order.
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								7bfb37df4d
							
							vcmi: modernize lib/rmg
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1e37e66e6c
							
							Replaced Terrain::BORDER and WRONG with NONE
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4f3ea0d1d9
							
							Renamed Terrain.h/cpp -> TerrainHandler.h/cpp
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f51b3bca57
							
							use JsonKey or NameTranslated instead of ambiguos Name
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								7c7ae26e67
							
							Map/Road/River identifiers are now private members
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								64885bdf6b
							
							Better names for terrain parameters. Support for new movement sounds.
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2de3178158
							
							Fixed game startup
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e1799379dd
							
							Terrain/Road/River handler are now in compileable state
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								1468f6aded
							
							Converted terrainTypeHandler into proper handler class
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								53b2f68560
							
							Serialize template
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								20c102e648
							
							Remove T prefix from new typedefs
						 | 
						3 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								f386f42166
							
							Merge remote-tracking branch 'origin/develop' into terrain-rewrite
						 | 
						3 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								2bd30556a3
							
							Store TerrainType by havlue and handle by reference
						 | 
						3 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								4ea57ea7fc
							
							A variety of suggested style tweaks
						 | 
						3 years ago | 
					
				
					
						
							
								   Andrey Filipenkov
							
						 | 
						
							
							
								ff635edc0b
							
							wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
						 | 
						3 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								494b0f0226
							
							First version that compiles
						 | 
						3 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								b20f649521
							
							stash
						 | 
						3 years ago | 
					
				
					
						
							
								   Nordsoft91
							
						 | 
						
							
							
								4bd0ff680a
							
							Random map generator refactoring (#762)
						 | 
						3 years ago |