Historique des commits

Auteur SHA1 Message Date
  AlexVinS d289c6a34a Prefere opengl rendering il y a 11 ans
  AlexVinS 6474e37b76 try to fix hotkeys il y a 11 ans
  AlexVinS ac2896da42 Implemented SDL2 unicode input. Hotkeys are sill broken. il y a 11 ans
  AlexVinS 0ef16feca9 Refactoring towards backward compatibility (WiP) il y a 11 ans
  AlexVinS cd81e85a61 fix loading to pregame. Looks awful. More work to do. il y a 11 ans
  AlexVinS 62d42465de fix compilation il y a 11 ans
  alexvins 4203d69525 Part 2 of new spell configuration il y a 11 ans
  Ivan Savenko ee6cdbeffe went through the rest of cppcheck warnings, mostly harmless il y a 12 ans
  Ivan Savenko 0e3eae3095 patch from KroArtem il y a 12 ans
  Ivan Savenko 45c2bd7511 hopefully fixes #1397. Still too much magic in this code :( il y a 12 ans
  Ivan Savenko a719e03b30 - fixed #1375 il y a 12 ans
  Ivan Savenko f82122d9be second part of c++11 update. gcc 4.5 and VS 2010 are no longer supported il y a 12 ans
  Ivan Savenko 2b45e13c5c c++03 -> c++11 switch: il y a 12 ans
  beegee1 c7c2686379 - Integrated the logging API into the client and the lib - Remove some more comments and switched to /// style - Fixed recursive locks - Added Global.h to CMakeLists(now visible in qt-creator) - Removed usage of shared_mutex - Added unique_ptr to CLogger targets il y a 12 ans
  beegee1 30bcec42c6 - Renamed client/BattleInterface to client/battle and client/UIFramework to client/gui il y a 12 ans