Commit History

Autor SHA1 Mensaxe Data
  Ivan Savenko 3dd4fa2528 Reduce usage of pointers to VLC entities hai 1 ano
  Ivan Savenko 8225eb454e Added GameSettings to gamestate, potentially allowing to define game hai 1 ano
  kdmcser b402619351 not use separate function hai 1 ano
  kdmcser 87eb026184 support 0 spellpower and knowledge hai 1 ano
  Ivan Savenko c3957c2c2a Moved json files to new directory, split on per-class basis hai 1 ano
  Ivan Savenko 0d0d3d8c80 Renamed speed -> getMovementRange, remove misleading default parameter hai 1 ano
  Laserlicht 4bad88f141 implement luck and morale cheats from OH3 hai 1 ano
  Ivan Savenko 29a78c14a2 Merge pull request #3113 from Alexander-Wilms/develop %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 1459006916 Added separate bonus for native terrain check %!s(int64=2) %!d(string=hai) anos
  Alexander Wilms 70acf987b4 lib/BasicTypes.cpp: Remove the unary minus operator or change the expression's underlying type. %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko ac925bb786 Renamed new types for consistency with code style %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 80e6485965 MetaIdentifier now uses std::variant internally %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 77facf9387 Implement missing functions, fixes linking errors %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 0a10fc30b8 (lib) Bonus subtype is now stored as metaidentifier that can store any %!s(int64=2) %!d(string=hai) anos
  Ivan Savenko 62cd8b12d4 Converted several namespace enums to enum class %!s(int64=2) %!d(string=hai) anos
  Konstantin e60a4318c3 vcmi: a bunch of forward definitions %!s(int64=2) %!d(string=hai) anos
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h %!s(int64=2) %!d(string=hai) anos
  Konstantin fbc05c70ac vcmi: camelCase methods of new classes %!s(int64=2) %!d(string=hai) anos
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h %!s(int64=2) %!d(string=hai) anos
  Konstantin 29c76fb9bf HeroBonus: split BonusList %!s(int64=2) %!d(string=hai) anos
  Konstantin 4866c2fe5c vcmi: split IBonusBearer %!s(int64=2) %!d(string=hai) anos
  Konstantin b6eb2dc060 vcmi: rename IFactionMember and ICreature %!s(int64=2) %!d(string=hai) anos
  Konstantin a2d4c72016 vcmi: morale and luck now also IFactionMember %!s(int64=2) %!d(string=hai) anos
  Konstantin 6fa1b2b19f vcmi: move bonuses to its own folder %!s(int64=2) %!d(string=hai) anos
  Konstantin P 4b2a09dae7 FactionMember: move code around %!s(int64=2) %!d(string=hai) anos
  Konstantin af25ad0866 vcmi: split creatures and faction members %!s(int64=2) %!d(string=hai) anos
  Konstantin f4f0fd5945 vcmi: magicResistance is IFactionMember property %!s(int64=2) %!d(string=hai) anos
  Konstantin 4f7035d3ff vcmi: add IFactionMember abstract class %!s(int64=2) %!d(string=hai) anos
  Konstantin 4da97682be vcmi: remove code duplication for native terrain %!s(int64=2) %!d(string=hai) anos
  Konstantin 0f5f4c69ec vcmi: specialize native terrain entity %!s(int64=2) %!d(string=hai) anos