Ivan Savenko
							
						 | 
						
							
							
								7a09646009
							
							Cleaned up dwelling randomization
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								dcb8f4fc7b
							
							Moved object type randomization to object class
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								03e1169781
							
							Reduced number of accesses to CGObjectInstance::subID
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b88a8da4e8
							
							Split off some netpack structures into separate files
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ac925bb786
							
							Renamed new types for consistency with code style
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								80e6485965
							
							MetaIdentifier now uses std::variant internally
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								b394158dc9
							
							Bonus Source ID now uses metaidentifier
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								77facf9387
							
							Implement missing functions, fixes linking errors
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0a10fc30b8
							
							(lib) Bonus subtype is now stored as metaidentifier that can store any
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								dd841bdaa7
							
							Use enum instead of mix of bool's and int's for tile reveal
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								98fd939ed6
							
							Cartographer/Observatory is now configurable object
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								3c2549d905
							
							Fix town name
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								0c94a4d891
							
							Town name switched to id
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								2960895041
							
							Issues fixed
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ce20d913e0
							
							Fix checking PlayerColor's for validness
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								e54287ea5d
							
							Converted remaining identifier to new system
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								62cd8b12d4
							
							Converted several namespace enums to enum class
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ec8d31bbfc
							
							First step at unifying game identifiers code
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f13a53c1d9
							
							Merge remote-tracking branch 'vcmi/beta' into develop
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								942f8bbf05
							
							Fix possible access to non-existing building
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								62fddca21e
							
							Split massive CModHandler class/file into multiple parts:
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								85262cf4f5
							
							Moved CGameState files into a separate directory
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								caccd58eb0
							
							boat offsets for shipyards are counted from visitable position
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3913b8e98c
							
							Heroes placed on water in map will be automatically given boat
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								56d69e790b
							
							Renamed MetaString methods to more logical names
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f35b3a0dc3
							
							Replace MetaString operator << with member function
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								487f441f47
							
							Implemented boat selection for town shipyards
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								6aedb99117
							
							Cleaned up IShipyard interface
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2e7c382612
							
							Moved creature upgrade logic to CGObjectInstance inheritors
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d6a357fd17
							
							Split some map object files into smaller files. Reduced includes usage.
						 | 
						2 years ago |