Historique des commits

Auteur SHA1 Message Date
  Ivan Savenko fa6f7513e8 All heroes-related strings are passed through translator il y a 2 ans
  Ivan Savenko e22f6283c2 Secondary skills strings are now passed through translator il y a 2 ans
  Ivan Savenko 4f3ea0d1d9 Renamed Terrain.h/cpp -> TerrainHandler.h/cpp il y a 2 ans
  Ivan Savenko 1468f6aded Converted terrainTypeHandler into proper handler class il y a 2 ans
  Ivan Savenko 2cbe6bcb47 Added common method to get names of hardcoded mod scopes il y a 2 ans
  Ivan Savenko 861a6849f9 Added possibility to define per-town tower icon for battle queue in siege il y a 3 ans
  Tomasz Zieliński 475f835769 More style tweaks il y a 3 ans
  Tomasz Zieliński f386f42166 Merge remote-tracking branch 'origin/develop' into terrain-rewrite il y a 3 ans
  Tomasz Zieliński 2bd30556a3 Store TerrainType by havlue and handle by reference il y a 3 ans
  Andrey Filipenkov ff635edc0b wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined il y a 3 ans
  Tomasz Zieliński 494b0f0226 First version that compiles il y a 3 ans
  Tomasz Zieliński b20f649521 stash il y a 3 ans
  Nordsoft91 ad01c7ffce Vlc obstacles [part 1] (#888) il y a 3 ans
  Andrey Filipenkov cedc9a92ed prevent crash when a mod from save file doesn't exist il y a 3 ans
  Andrii Danylchenko 4b4cc3cf4b battlefields in VLC and custom bonuses for terrain patches il y a 3 ans
  Andrii Danylchenko 3b1d271ae0 allow configurable battleground graphics il y a 3 ans
  Nordsoft91 c4035134e5 New battlegrounds (#758) il y a 3 ans
  Nordsoft91 aaa07e4d2e New terrain support - part 1 (#755) il y a 3 ans
  Dmitry Orlov b1db6e26d1 Fix: nextPrimarySkill crash in case when probability values are incorrect il y a 4 ans
  AlexVinS ecaa9f5d0b Entities redesign and a few ERM features il y a 7 ans
  Dmitry Orlov 55b3f0b24c Fix: Map objects sometimes do not increment primary skills for some heroes il y a 4 ans
  John Bolton a05ae78e67 Fixed lots of warnings. il y a 5 ans
  John Bolton 6d8f1e4530 Fixed incorrect usage of const std::shared_ptr. Resolves 0003142. il y a 5 ans
  godric3 f9ac46576b Add description for bonuses from hero specialty il y a 7 ans
  Fior.in cca46e311d Fixed schemas for battle animation overwritting an solo attribute instead images attribute dependant. Now working for replacing battle sprites on pre-existant heroes too (#490) il y a 7 ans
  Fior.in 47ba3b2476 Hero scheme: allow each hero to have a unique battle animation (#480) il y a 7 ans
  Karlis Senko 69330de89c Avoid integer overflow and conversion related UB. il y a 7 ans
  Henning Koehler 6ddcb079a4 Enabled new secondary skills to be created (#438) il y a 7 ans
  Henning Koehler 6c443d7094 SPECIAL_SPELL_LEV and SPECIAL_BLESS_DAMAGE no longer scale with hero level il y a 7 ans
  Henning Koehler 6442842731 added one-line option for standard creature specialty; also fixes bug for creatures where upgrades have different attack/defense il y a 7 ans