Историја ревизија

Аутор SHA1 Порука Датум
  Ivan Savenko 40bff74195 Use small vector for unit list пре 9 месеци
  MichalZr6 dbe82b94f6 Changes following review: пре 9 месеци
  MichalZr6 dad6437661 Refactor BattleHex, remake the use of precomputed neighbouring tiles containers. пре 9 месеци
  MichalZr6 fb9a3da651 Unit.cpp refactor and some other minor changes пре 10 месеци
  MichalZr6 a99274d72e BattleHexArray - new container for BattleHexes пре 1 година
  Ivan Savenko a8e84c55f6 Fix some of the new warnings from sonarcloud пре 1 година
  Ivan Savenko 76e3ca4afe Fix potential access to destroyed variable on stack пре 1 година
  MichalZr6 cb9070fb5b Fix unnecesarry error log in console from CBattleInfoEssentials::battleGetFightingHero пре 1 година
  Andrii Danylchenko f9442208da BattleAI: avoid standing in moat пре 1 година
  Andrii Danylchenko bc80532f29 BattleAI: improve movement towards unreachable пре 1 година
  Ivan Savenko 49c5f650f7 Merge pull request #4437 from IvanSavenko/battle_sides пре 1 година
  Ivan Savenko cd6d55fe75 Do not try to shoot at 2nd hex of wide creatures пре 1 година
  Ivan Savenko 2a05fbdd50 Unified handling of battle sides ID's пре 1 година
  Andrii Danylchenko 51b8bc9fc3 BattleAI: fix shhoters waiting and reduce strength of our loss affecting decissions пре 1 година
  Andrii Danylchenko 801e919e7e BattleAI: fix ap calculation in exchange variant пре 1 година
  Andrii Danylchenko 9edb0afff8 BattleAI: fix dragonbreath retaliation пре 1 година
  Andrii Danylchenko da46d5d01b BattleAI: take into account defender dragon breath and other mutitarget attacks пре 1 година
  Ivan Savenko 7359b66f99 Do not use floating point equality checks пре 1 година
  Alexander Wilms f3277b7953 Define each identifier in a dedicated statement пре 1 година
  Andrii Danylchenko f74daa2e1f BattleAI: fix health bounty calculation пре 2 година
  Andrii Danylchenko 870fbd50e3 BattleAI: bigger reachability map пре 2 година
  Andrii Danylchenko 4b807e01f1 BattleAI: fix freeze пре 2 година
  Andrii Danylchenko 5f13a0bbda BattleAI: spellcast fixes and floating point score пре 2 година
  Andrii Danylchenko dc88f14e0b BattleAI: positive/negative effect multiplier пре 2 година
  Andrii Danylchenko 03395a3d8a TBB for battle AI spellcast an fixes пре 2 година
  Andrii Danylchenko 274bf739b8 BattleAI: damage cache and switch to different model of spells evaluation пре 2 година
  Andrii Danylchenko fe65edd55d BattleAI: stacks should not measure damage against turret пре 2 година
  Konstantin 05eccbc2bb vcmi: split bonus to enumerator and HeroBonus.h пре 2 година
  Konstantin a6de9097be vcmi: rename HeroBonus.h to Bonus.h пре 2 година
  Andrii Danylchenko 737c34b8c6 BattleAI: avoid selfblocking on siege пре 2 година