Michał W. Urbańczyk
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4151310be6
* better fix for #184 (should fix all related issues)
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16 anos atrás |
Frank Zago
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6b5feb63e6
Implemented "main menu" in-game option.
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16 anos atrás |
OnionKnight
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95808db933
* Right-click info window for castles and garrisons you do not own shows a rough amount of creatures instead of none.
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16 anos atrás |
Frank Zago
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ddfe2e6f43
Center system option window.
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16 anos atrás |
red1939
|
142ec8e11a
Lacking VCMI library include (VLC not found).
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16 anos atrás |
Frank Zago
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336fee48aa
Check if a right click is in the map, so clicking on the border no longer opens an empty info windows.
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16 anos atrás |
Frank Zago
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e412619ce7
Info map for terrain type. Fixes bug 5.
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16 anos atrás |
Frank Zago
|
5a9752fb8c
genWindow can center on the last mouse event instead of the screen. Fixes bug 188.
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16 anos atrás |
Frank Zago
|
1609b8fdb9
Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries.
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16 anos atrás |
OnionKnight
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7f5f939f4f
* Movement cursor shown for unguarded enemy towns.
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16 anos atrás |
OnionKnight
|
03f2137cab
Small fix so vertical garrisons get right-click information.
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16 anos atrás |
Michał W. Urbańczyk
|
307c20e7dc
* fixed crash on clicking on the map frame
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16 anos atrás |
Michał W. Urbańczyk
|
ee3c318ed9
Version for development release 0.73c
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16 anos atrás |
Michał W. Urbańczyk
|
efb1049860
* fixed crashes with paths when fastly switching heroes
|
16 anos atrás |
Michał W. Urbańczyk
|
df87b34662
* fixes for moving War Machines
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16 anos atrás |
OnionKnight
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3d2ab9c753
* Garrison dialogs for garrisons. Required a bit restructuring of the code to take removable units into account. All showGarrisonDialog methods and the GarrisonDialog struct now takes it as a parameter. Visiting ally towns would benefit from this other than garrisons.
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16 anos atrás |
Michał W. Urbańczyk
|
9e7771272d
* improved "Split" button behavior. It can be used for calling hero meeting screen in town screen.
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16 anos atrás |
Michał W. Urbańczyk
|
956a87f264
* redone stack queue algorithm
|
16 anos atrás |
mateuszb
|
399f58f1af
* partially implemented puzzle map
|
16 anos atrás |
Michał W. Urbańczyk
|
ca7ee8936c
Implemented redesigned pathfinder. Using new info from it, implemented various adventure map cursors.
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16 anos atrás |
Michał W. Urbańczyk
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6bdfddd0c4
Mostly implemented Scenario Information and Save Game windows. Adventure Options Window (crash after closing it is known, will be soon fixed). Several minor improvements for pregame. Arrogance will be selected by default when starting a new game.
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16 anos atrás |
Michał W. Urbańczyk
|
3915b71869
Various fixes. Subtitles for choosen hero/town/bonus in pregame. Fixed arrows behavior. Really fixed shortcuts. Fixed map scrolling. Fixed disappearing battle interface.
|
16 anos atrás |
OnionKnight
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1ef51b6888
"Next Hero" on adventure map now selects heroes who have movement points left, rather than those who don't.
|
16 anos atrás |
mateuszb
|
49a142b92e
* minor changes
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16 anos atrás |
Michał W. Urbańczyk
|
b4070c6b3e
Third part of GUI reorganization:
|
16 anos atrás |
Michał W. Urbańczyk
|
2af6d85c23
Various fixes and improvements, mostly for r1093
|
16 anos atrás |
Michał W. Urbańczyk
|
1d765e8f29
Second part of GUI reorganization. Some things may not work properly.
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16 anos atrás |
Michał W. Urbańczyk
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a91ab8872b
First part of GUI reorganization: extracted CGuiHandler from CPlayerInterface.
|
16 anos atrás |
mateuszb
|
8e63c73cf8
* flaggable objects change their color on minimap when taken over
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16 anos atrás |
Michał W. Urbańczyk
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fbd496b756
Infowindows for enemy towns.
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16 anos atrás |