Ivan Savenko
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b88a8da4e8
Split off some netpack structures into separate files
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2 years ago |
Johannes Schauer Marin Rodrigues
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a1a5bc28c2
convert line endings from CRLF (Windows) to LF (Linux/Unix)
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2 years ago |
Ivan Savenko
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62fddca21e
Split massive CModHandler class/file into multiple parts:
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2 years ago |
Ivan Savenko
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8420a90aa4
Reorganization of campaigns code
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2 years ago |
Ivan Savenko
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85262cf4f5
Moved CGameState files into a separate directory
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2 years ago |
Ivan Savenko
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d6a357fd17
Split some map object files into smaller files. Reduced includes usage.
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2 years ago |
Ivan Savenko
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acac42291e
Remove excessive CMap.h includes
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2 years ago |
Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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8 years ago |
AlexVinS
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c82afe7156
switch CMapService API to ResourceID
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8 years ago |
FeniksFire
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3de891b4b4
Moving/dividing classes from BattleState to separate files.
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8 years ago |
Ivan Savenko
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5b76c3f4eb
Rebase of codebase changes for refactored serializer
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9 years ago |
AlexVinS
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685deddac1
Start spell-relatet files reorganisation
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10 years ago |
AlexVinS
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3bca68fd2d
Initial refactoring
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10 years ago |
Ivan Savenko
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0afdfa529c
Moved all object-related files to lib/mapObjects directory.
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11 years ago |
Ivan Savenko
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7f276185bd
Moving files:
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11 years ago |
Michał W. Urbańczyk
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07aef4f2f6
Compilation fixes for MSVC (relative include paths)
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11 years ago |
Ivan Savenko
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8d36bcabce
Split registerTypes into multiple files, now in lib/registerTypes
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11 years ago |