Ivan Savenko
							
						 | 
						
							
							
								6aedb99117
							
							Cleaned up IShipyard interface
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a94b68e6aa
							
							Hill fort upgrade costs are now loaded from json
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								2e7c382612
							
							Moved creature upgrade logic to CGObjectInstance inheritors
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								fc190b14bb
							
							Spell shrines can now be configured in json
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								adec58f5bf
							
							- Set fixed boat type for Tavern / Prison
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d6a357fd17
							
							Split some map object files into smaller files. Reduced includes usage.
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8d0dcd6ad7
							
							All h3m bitsets are now loaded inside mapReader
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								05eccbc2bb
							
							vcmi: split bonus to enumerator and HeroBonus.h
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								a6de9097be
							
							vcmi: rename HeroBonus.h to Bonus.h
						 | 
						2 years ago | 
					
				
					
						
							
								   nordsoft
							
						 | 
						
							
							
								b29fc1a5f4
							
							Fix movement bonus subtype
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin P
							
						 | 
						
							
							
								54e4db3819
							
							vcmi: fix abandoned mine resource loading
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								4bb4d7e7a5
							
							Merge pull request #1989 from SoundSSGood/refactoring-arts-p1
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								7a5775a9f9
							
							vcmi: use std::optional
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								87647cd02a
							
							Do not propose banned skills in witch huts
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								f93335d678
							
							Cleanup and formatting of H3M loader code
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								3738171b21
							
							Refactoring of H3M loader to make HotA format support easier
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								9a838598a6
							
							arts refactoring part1
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								11b237a23c
							
							vcmi: massive refactoring v1
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								5716925b47
							
							NetPacks: change GiveBonus enum to enum class.
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								19096f39f0
							
							Backpack limit. Amount of fixes.
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								f0f9eecf97
							
							Backpack limit part5. End of battle. Other stuff
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								9f8aa25297
							
							Backpack limit part4 (Using cheats, buying)
						 | 
						2 years ago | 
					
				
					
						
							
								   SoundSSGood
							
						 | 
						
							
							
								e23766280f
							
							Backpack limit part2 (Pick up, Dig up, Object rewards)
						 | 
						2 years ago | 
					
				
					
						
							
								   Tomasz Zieliński
							
						 | 
						
							
							
								eabcbfc25a
							
							Fix all stacks being capped at 10 units
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								a0e9e01b48
							
							Renamed & reorganized all game mechanics settings names
						 | 
						2 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								383387ef29
							
							Integrated defaultMods into mod system
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								95503d0623
							
							vcmi: unify movement
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								c64d05c419
							
							vcmi: skill-agnostic diplomacy
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								45dcd95f20
							
							miscObjects: fix whirpool display
						 | 
						2 years ago | 
					
				
					
						
							
								   Konstantin
							
						 | 
						
							
							
								bc228a938a
							
							vcmi: use enum class for EComponentType
						 | 
						2 years ago |