Commit History

Author SHA1 Message Date
  Ivan Savenko 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 5 months ago
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 months ago
  Ivan Savenko bdae7285ae Objects list is now private member of CMap 8 months ago
  Ivan Savenko 0ada2a5ebd Map objects now use shared_ptr (game) 8 months ago
  Ivan Savenko 156de5b17e Added GameInstance class 9 months ago
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 months ago
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 10 months ago
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 year ago
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 year ago
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 year ago
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: 1 year ago
  Ivan Savenko 8037d575ad Fix crash on attempt to access not visible tile 1 year ago
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 years ago
  Ivan Savenko 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects 2 years ago
  Ivan Savenko 9cfcf5ea19 Fix regressions 2 years ago
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files 2 years ago
  Ivan Savenko 7db67a3101 int3 now has proper hasher function 2 years ago
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 years ago
  Ivan Savenko 339bbce7b7 Added more checks to avoid potential nullptr dereference crash 2 years ago
  Ivan Savenko b61cae5b37 Fixed minor issues discovered during testing 2 years ago
  Ivan Savenko 58aa5c0427 Formatting 2 years ago
  Ivan Savenko b57a07b10f Restored ambient sounds functionality 2 years ago