Commit History

作者 SHA1 備註 提交日期
  Ivan Savenko 8721bdd728 Split CCreatureSet file on .h/.cpp per class basis 5 月之前
  Ivan Savenko 35644da2b7 Reogranize callback-related classes on 1 file = 1 class basis 7 月之前
  Ivan Savenko bdae7285ae Objects list is now private member of CMap 8 月之前
  Ivan Savenko 0ada2a5ebd Map objects now use shared_ptr (game) 8 月之前
  Ivan Savenko 156de5b17e Added GameInstance class 10 月之前
  Ivan Savenko ffd37a8fa8 Removed CGI in favor of VLC. Map handle is for now global variable 10 月之前
  Ivan Savenko f657e85305 Integrated CClientState into GameEngine class 10 月之前
  Ivan Savenko 08fbcd5239 TerrainTile now uses identifiers instead of pointers to VLC 1 年之前
  Ivan Savenko a8f8c3f4b1 Replaced most of accesses to CGObjectInstance::pos with anchorPoint() 1 年之前
  Ivan Savenko 63bcf7d83c Replaced most of usages of CRandomGenerator with vstd::RNG in library 1 年之前
  Ivan Savenko d27b854cb1 Reorganized music, video and sound players: 1 年之前
  Ivan Savenko 8037d575ad Fix crash on attempt to access not visible tile 1 年之前
  Johannes Schauer Marin Rodrigues a1a5bc28c2 convert line endings from CRLF (Windows) to LF (Linux/Unix) 2 年之前
  Ivan Savenko 8c0d78f1d9 Added initiator-player to packs that add/remove/move objects 2 年之前
  Ivan Savenko 9cfcf5ea19 Fix regressions 2 年之前
  Ivan Savenko 8dfdfffd87 Use ResourcePath for audio files 2 年之前
  Ivan Savenko 7db67a3101 int3 now has proper hasher function 2 年之前
  Konstantin 7a5775a9f9 vcmi: use std::optional 2 年之前
  Ivan Savenko 339bbce7b7 Added more checks to avoid potential nullptr dereference crash 2 年之前
  Ivan Savenko b61cae5b37 Fixed minor issues discovered during testing 2 年之前
  Ivan Savenko 58aa5c0427 Formatting 2 年之前
  Ivan Savenko b57a07b10f Restored ambient sounds functionality 2 年之前