Commit History

Autor SHA1 Mensaxe Data
  mateuszb af2c4633ad * partially done duel mode %!s(int64=15) %!d(string=hai) anos
  mateuszb 49083c4e5a * ConstTransitive CGI more or less done %!s(int64=15) %!d(string=hai) anos
  Frank Zago dbe38a7062 A few bug fixes and arious warning fixes: unused code/variables, out of order initializations, ... %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk daeb3af67a Early changes towards MP support. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 4aa60cd40e Minor changes. %!s(int64=15) %!d(string=hai) anos
  mateuszb a7d3c5fbca * minor cleanups %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk ec6342d9a7 Serializer will now smartly send over network CArtifact* and CHero*. Unified handling of items stored in vector. %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 8bda10b695 * Freelancer's Guild support (both town structure and adventure map object) %!s(int64=15) %!d(string=hai) anos
  mateuszb adbc142ff0 * a bit of campaign support %!s(int64=15) %!d(string=hai) anos
  Michał W. Urbańczyk 0a950c508b Grail digging and construction. %!s(int64=15) %!d(string=hai) anos
  mateuszb 0078037df8 * compilation fixes for MSVC / minor changes %!s(int64=16) %!d(string=hai) anos
  Frank Zago b02d4c1c2f (linux) Manage one directory per user for save games and config. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk fe7ef6bbe1 Smart map object serialization over net. %!s(int64=16) %!d(string=hai) anos
  Frank Zago 1609b8fdb9 Made all paths dependent on DATA_DIR, USER_DIR, BIN_DIR or LIB_DIR. Data access can now be separated from saved games and binaries. %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk ee3c318ed9 Version for development release 0.73c %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 78afb07f52 New, experimental crashhandler for windows (creates minidumps). %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk a17936908a * updated changelog %!s(int64=16) %!d(string=hai) anos
  Frank Zago 6635cf4f23 Made a few functions static or static inline. %!s(int64=16) %!d(string=hai) anos
  mateuszb 429b226517 * moved a few files %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 90fd75e66c * Removed trailing newline from settings.txt (caused warning) %!s(int64=16) %!d(string=hai) anos
  mateuszb bb8e505ccd * refactoring %!s(int64=16) %!d(string=hai) anos
  mateuszb f9ae91d88c * further changes towards support for ranged spells %!s(int64=16) %!d(string=hai) anos
  Michał W. Urbańczyk 3d29c31deb * further fight with hanged scroll tab %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk f28c76984c Really fixed the evil bug. %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 3474fdaf05 * save/load partially working %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 2d01e00284 Added some kind of simple chatting functionality through console. Implemented several WoG cheats equivalents: %!s(int64=17) %!d(string=hai) anos
  mateuszb ca1dbfe949 changed most of std::cout to tlogX %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 856698bd80 * fixes for MSVC (it needs to have global variables from library explicitly exported) %!s(int64=17) %!d(string=hai) anos
  Vadim Glazunov a1dd7f22f9 gcc fixes(bad idea to call global vars such as log2, this name used by math function). Colored log support on some non-win32 platforms. Small Automake project update %!s(int64=17) %!d(string=hai) anos
  Michał W. Urbańczyk 629d934810 * moved CConsoleHandler to lib (update project files) %!s(int64=17) %!d(string=hai) anos