Andrey Filipenkov
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48c01157e6
fix typo
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2 years ago |
Andrey Filipenkov
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db98575d10
fix unaligned memory access (UB) on Clang/GCC/MSVC
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2 years ago |
Andrey Filipenkov
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ff635edc0b
wrap all library code into namespace if VCMI_LIB_NAMESPACE is defined
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3 years ago |
Arseniy Shestakov
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f1e5797834
Code style: move or add licensing information on top of every file
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8 years ago |
Ilya Zhuravlev
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3c35b3eefe
Replace defined(linux) with __linux__/__linux/linux in vcmi_endian.h
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11 years ago |
Ivan Savenko
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8ffd482324
- gcc compile fix
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12 years ago |
beegee1
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a878f5f79a
* Separated map loading from the map object * Moved map classes to lib/Map * Renamed map.h/cpp to CMap.h/cpp * Profiling of map loading is now optional * Updated CMemoryStream
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13 years ago |
Ivan Savenko
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e67f8afdd9
- removed multiple unused files
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13 years ago |
beegee1
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7f04ed990b
Major refactoring. First part: BattleInterface
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14 years ago |
Frank Zago
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e43ac3fa06
Fixed alignment issue on sparc. Minor optimization of CCreatureAnimation::nextFrameT.
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14 years ago |
Frank Zago
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8403d177aa
Added endian aware macros read_le_u16 and read_le_u32 to replace readNormalNR(). Fixes a couple of issues on big endian machines.
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14 years ago |