KroArtem
							
						 | 
						
							
							
								e73c60740c
							
							corrected text in vcmibuilder, corrected errors and warnings from cppcheck
						 | 
						11 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								d918621d66
							
							- fixed casting sacrifice spell (was broken and now fixed partially)
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								32240da34e
							
							Reduced number of #include's in headers. May break compilation on Win
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								6f65d2484b
							
							Extract battleStackIsImmune from battleIsImmune
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								7cf64a0628
							
							Made onlyAlive flag a part of TargetInfo
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								6bf4140145
							
							Just remove hardcoded targetting for DEATH_RIPPLE & DESTROY_UNDED.
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								d9368ca5ba
							
							Use new battleGetStacksIf method
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								0e93ec28c5
							
							Add new general method for battle stack access
						 | 
						11 years ago | 
					
				
					
						
							
								   AlexVinS
							
						 | 
						
							
							
								5be005ee36
							
							Try to fix #1763 and a small refactoring
						 | 
						11 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								1d57b75bc5
							
							- random number generation refactoring
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								771c1ce255
							
							- some effords to get rid of bottlenecks in AI code
						 | 
						11 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								9c0df68cb8
							
							Fixing spelling mistakes. Patch from josch, fixes #1759
						 | 
						11 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								fe1b16a7ec
							
							Some preparation towards mantis #1743:
						 | 
						11 years ago | 
					
				
					
						
							
								   alexvins
							
						 | 
						
							
							
								8cc586ab7f
							
							hotfix
						 | 
						11 years ago | 
					
				
					
						
							
								   alexvins
							
						 | 
						
							
							
								9cac0af7be
							
							[Spells] More spell related refactoring
						 | 
						11 years ago | 
					
				
					
						
							
								   alexvins
							
						 | 
						
							
							
								065b8366fb
							
							[Spells] Added basic support for icons and sounds
						 | 
						11 years ago | 
					
				
					
						
							
								   alexvins
							
						 | 
						
							
							
								4203d69525
							
							Part 2 of new spell configuration
						 | 
						11 years ago | 
					
				
					
						
							
								   beegee1
							
						 | 
						
							
							
								69eee05ccc
							
							- Partially fixed mantis #1065 (Gate with hex 95 can't be attacked)
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								ee6cdbeffe
							
							went through the rest of cppcheck warnings, mostly harmless
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								71d6b0fea9
							
							- Fixed some warnings from cppcheck
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								0e3eae3095
							
							patch from KroArtem
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								d09294e40a
							
							compile fix, fixes blit order of heroes in siege
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								dca1f709a9
							
							And another one. I'm sloppy today :(
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								5c6d12400f
							
							Fixed AI detection of battle end (solves some freezes).
						 | 
						12 years ago | 
					
				
					
						
							
								   Michał W. Urbańczyk
							
						 | 
						
							
							
								4f29b526ca
							
							The battle callback method battleGetAllStacks will by default omit the arrow turrets. Fixes #1453, #1455 and related.
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								5654fef901
							
							- ZipArchive namespace for operations with zip archives, located in CZipLoader.h/cpp.
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								8beee29482
							
							- corrected "isToReverse" check, partially fixes 1397
						 | 
						12 years ago | 
					
				
					
						
							
								   Ivan Savenko
							
						 | 
						
							
							
								c81a31c74a
							
							- catapult attacks should be identical to H3
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								e2de926aec
							
							Fixed #1330.
						 | 
						12 years ago | 
					
				
					
						
							
								   DjWarmonger
							
						 | 
						
							
							
								0c45fb95d4
							
							Fixed crash when aiming with Archangels.
						 | 
						12 years ago |