Commit History

Autor SHA1 Mensaxe Data
  KroArtem e73c60740c corrected text in vcmibuilder, corrected errors and warnings from cppcheck %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko f55d335e1c Fixed visitable objects resetting on day 7 (1847) %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko cc349fa64f Fixed Faerie Ring bonus, removed unused code %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko c956b3f02a Fixed #1820, better detection of object below cursor that uses same logic as renderer %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko a1fff864e6 Fixed missing names for dwellings and creature banks %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko f01ab0d48f Fixed rest of reported on forums bugs in rewardables %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 917b1ffca8 Bugfixing: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 32240da34e Reduced number of #include's in headers. May break compilation on Win %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko a0689fa377 Refactoring of hoverText from objects: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 89b89ff85d Bugfixing. Game seems to be working without major bugs. %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 44742814cd More cleanup: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko b2e8c92383 Cleanup: %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 652ceb2bde Finally shattered CObjectHandler.cpp into tiny bits %!s(int64=11) %!d(string=hai) anos
  Ivan Savenko 0afdfa529c Moved all object-related files to lib/mapObjects directory. %!s(int64=11) %!d(string=hai) anos